Step One: Finding An Audience
For step one, you'll want to bait as many small children on the internet as possible, & what better way to do that than by creating a YouTube animation channel? You'll want to use a popular trend, something popular with the kids, such as Minecraft, FNaF, or Bendy. Here's a pro-tip: whatever popular trend you use, be sure to use very quick shots & extremely over-saturated colors. You will also want to use over-excessive thumbnails that bait children's short attention span. Grab your audience by the eyeballs! & another tip: go ahead & cut corners by using sounds/songs that were already made so that you don't have to create extra work for yourself. But give credit so that what you're doing doesn't look too shady! Also, you can pull crap oops I mean make double the amount of money by creating a second channel & "creating" the exact same content, just with a different thumbnail. It's genius!
So you have a pretty good money farm, but is there a way you can get more?
Step Two: Preventing Any Competition
Maybe there is, but we'll touch more on that later. For now, let's make a theoretical scenario where your channel has been going for a while, with a pretty good money farm. Let's say that you have a decent-sized fanbase of children who enjoy your content. After a while, let's say that one of your fans creates their own YouTube animation channel. This could be a problem because it could draw your viewers from your own content. But is there any solution? Yes! Create a new YouTube channel, only this time with the malicious intent to completely sabotage any chance of your opponent, criticizing their animation skills & giving them a hard time in general. To avoid being too shady, it is advised to also criticize at least one of your animations to paint the picture of your new channel being just a joke. After this, proceed to go spread hate towards them on social media so that it makes them look like an idiot. This also runs the risk of making your company look shady, but it is a risk you'll have to take to spread the hate. Proceed to do this until it affects your opponent's personal life. After this, I'd think it'd be pretty safe to say that you have efficiently prevented any competition.
Step Three: Making The Money
The third & final step of becoming the scum of the Earth is making the money. All of it. For this final step, you want to be as unoriginal as humanly possible. Since you already have an audience of children, & since children tend to be the easiest to make profit out of, you'll want to use what you did in you're YouTube animation channel, which is horror, but for kids. Because you completed Step Two, why not stick the knife in just a little bit more? You'll want any ideas your previous competition had, bastardize them for your audience of children, then price it to where it is more expensive. YouTube will be your best friend for this next part. Go ahead & take advantage of big YouTubers, get them to play your game. After this, the viewers of those YouTubers will want to try it for themselves. Further use this tactic to get as big an audience as possible, not just children anymore. Next step, liter ads everywhere to promote your game as much as possible. However, don't sell your product all at once. Sell it in chapters small enough so that your audience has to pay to play the next chapter. Make even more money by hiding the lore behind NFTs, make sure to make each & every NFT price 3x the price of your actual game. But because people hate NFTs, give a half-@$$ed apology & keep the NFTs up. For even more profit, make the double the price of the game each chapter. After that...
Conclusion
If you followed the steps above, congratulations! You have now taken the Internet by storm, you have prevented competition, & you now have all the money! Shady people such as yourselves should be absolutely ashamed, & you have proven yourself to be at the very bottom of the gene pool. You are, & I am proud to say it, The Scum Of The Earth!
Excerpt From "Money Game Part 2" By Ren
"... Step 1: you must create a sense of scarcity
Shells will sell much better if the people think they're rare, you see
Bare with me, take as many shells as you can find & hide 'em on an island stockpile 'em high
until they're rarer than a diamond
Step 2: you gotta make the people think that they want 'em
Really want 'em, really fu(%!n want 'em
Hit 'em like Bronson
Influencers, product placement, featured prime time entertainment If you haven't got a shell then you're just a fu(%!n6 waste man
Three: its monopoly, invest inside some property, start a corporation, make a logo, do it properly
"Shells must sell", that will be your new philosophy
Swallow all your morals they're a poor man's quality
Four: exp&, exp&, exp&, clear forest, make l&, fresh blood on h&
Five: why just shells? Why limit yourself? She sells seashells, sell oil as well!
Six: guns, sell stocks, sell diamonds, sell rocks, sell water to a fish, sell the time to a clock
Seven: press on the gas, take your foot off the brakes, Run to be the president of the United States
Eight: big smile mate, big wave that's great Now the truth is overrated, tell lies out the gate
Nine: Polarize the people, controversy is the game
It don't matter if they hate you if they all say your name
Ten: the world is yours, step out on a stage to a round of applause You're a liar, a cheat, a devil, a w#0r3
& you sell seashells on the seashore..."
This song holds no meaning to the guide. I just had it stuck inside my head while writing this, & found it fitting.
"Hello. I Like Money."
- Mr. Krabs
In "The SpongeBob SquarePants Movie"
Owned by Nickelodeon
Again, this holds no meaning. I was just thinking about this when writing the guide, & I found it fitting.
Credits
Theft king (YouTube) for informing the public & myself about the controversy
Nickelodeon
Ren (Who wrote Money Game Part 2)
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2802359292
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