Outriders | Status Effects

Outriders | Status Effects

Overview

Status Effects are debuffs that are applied to you or your enemies. Some mobs/bosses are resistant some status effects.

There are three types of Status Effects:

Crowd Control (CC)

Crowd-control status effects hinder enemy movement and attacks.Duration of some effects can be scaled by Status Power

Damage Overtime (DoT)

DoTs deal damage over a short period. Can be scaled by Status and Anomaly Power

Damage Altering (DA)

DA effects directly modify character/enemy attacks and defenses. Cannot be scaled up or mitigated (so far)

To clear the confusion,this guide talks about the status effects that the mods (tier 1,2,3) apply and not the mods themselves.

Ash | CC


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A powerful Crowd Control Status effect

Applies ashfall on enemies and petrifies them, temporarily stopping their movements and attacks for 2.5 seconds.

Can be used as a temporary Interrupt.

Reduced Intensity on Bosses

Ash Duration scales with Status Power.

Freeze | CC


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A powerful Crowd Control Status effect

Enemies are frozen, temporarily stopping their movements and attacks for 3.5 seconds.

Can be used as a temporary Interrupt.

Reduced Intensity on Bosses.

Freeze Duration scales with Status Power.

Using Melee attack while frozen breaks the effect

Slow | CC


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A powerful Crowd Control Status effect

Applies a time-altering slow on enemies reducing movement and attack speed by 30-75% that depends on the slow resistance of enemy.

Reduced Intensity on Bosses

Unaffected by either Status or Anomaly power

Burn | DoT


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A powerful Damage Overtime status effect that ignores armor.

Deals damage equal to 3.7% of your Anomaly Power every 0.5 seconds for 6 seconds

Scales with Status Power and Anomaly Power

When affected by burn,roll to remove the burn

Bleed | DoT


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A Damage Overtime status effect that ignores armor.

Only effective on moving targets.

Deals damage equal to 2.5% of your Anomaly Power every 0.5 seconds for 5 seconds

Scales with Status Power and Anomaly Power

When affected by bleed,Stop moving to reduce the damage taken

Toxic | DoT


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A powerful Damage Overtime status effect that ignores armor.

Deals damage equal to 3.5% of your Anomaly Power every 0.5 seconds for 6 seconds

Scales with Status Power and Anomaly Power

When affected by toxic,use class-specific healing mechanic to remove it.

Vulnerable | DA


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A powerful Damage Altering status effect.

Lowers the defenses and increases the damage received by 15% for 10 seconds from ALL sources.

Weakness | DA


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A powerful Damage Altering status effect.

Lowers the enemy's attack and decreases the damage dealt by 30% for 6 seconds.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2449156448					

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