In The Beginning
So you just paid $20.00 for this game and you can't wait to play. You go on and you start creating your charactor not relizing that each path you choose does 100% change how you will start unlike most games like this. YOU MUST REMEMBER this is a game that takes place in medevil times so being a female is like turning the game to hard especcily if you are a begginer.
Charactor Paths
Ahh so you just hit create a new game and ready to learn all about the paths and what they do well here ya go!
Base Charactor
STR: 5 AGI: 5 INT: 4 CHA: 5
One-handed weapons: 23 Two-handed weapons: 15 Polearms: 20 Archery: 15
Crossbows: 15 Throwing: 19 Riding: 1 Leadership: 1
Male: STR +1, CHA +1
Female: AGI +1, INT +1
Your Father Was
Noble(base)
INT +1, CHA +1
Riding +1, Leadership +1 1H +2, Pole +7
Battered Old Round Shield, +100 Denars, +50 Renown, Banner
Noble(male)
CHA +1
Power Strike +1, Weapon Master +1, Tactics +1 2H +15, Pole +14
+50 Renown, +3 Honor
Noble(female)
INT +1
Riding +1, Wound Treatment +1, First Aid +1 1H +12
Merchant
INT +2, CHA +1
Riding +1, Inventory Management +1, Leadership +1, Trade +2 2H +15, Pole +7
+250 Denars, +20 Renown
Warrior
STR +1, AGI +1, CHA +1
Ironflesh +1, Power Strike +1, Weapon Master +1, Trainer +1, Leadership +1 1H+2, 2H +23, Pole +33, Throwing +15
Battered Plain Kite Shield, +50 Denars, +10 Renown
Hunter
STR +1, AGI +2
Power Draw +1, Athletics +1, Tracking +1, Path-finding +1, Spotting +1 2H +15, Pole +7, Archery +49
+30 Denars
Nomad(base)
STR +1, AGI +1, INT +1
Riding +2, Path-Finding +1 1H +2, Pole +7, Archery +32, Throwing +7
Battered Plain Cavalry Shield, +15 Denars +10 Renown
Nomad(male)
Power Draw +1, Horse Archery +1 Archery +17, Throwing +8
+10 Renown
Nomad(female)
Wound Treatment +1, First Aid +1 1H +3
+5 Denars +10 Renown
Theif
AGI +3
Power Throw +1, Athletics +2, Looting +1, Inventory Management +1 1H +14, Pole +7, Throwing +31
Throwing Knives, +25 Denars
Early Life
Page
STR +1, CHA +1
Power Strike +1, Persuasion +1 1H +8, Pole +3
Apprentice
STR +1, INT +1
Engineer +1, Trade +1
Assistant
INT +1, CHA +1
Inventory Management +1, Trade +1
Urchin
AGI +1, INT +1
Looting +1, Spotting +1 1H +8, Throwing +7
Steppe Child
STR +1, AGI +1
Power Throw +1, Horse Archery +1 Archery +24
+5 Renown
Adult Hood
Squire(male)
STR +1, AGI +1
Power Strike +1, Weapon Master +1, Riding +1, Leadership +1 1H +23, 2H +38, Pole +22, Archery +16, Crossbows +16, Throwing +14
Ragged Leather Jerkin, Tattered Leather Boots, Swaybacked Saddle Horse, Rusty Sword, Hunting Crossbow, Bolts, Smoked Fish, +20 Denars
Lady in Waiting(female)
INT +1, CHA +1
Riding +1, Wound Treatment +1, Persuasion +2 1H +8, Crossbows +24
Sturdy Woollen Hood, Sturdy Woollen Dress, Spirited Courser, Dagger, Hunting Crossbow, Bolts, Smoked Fish, +100 Denars
Troubadour
CHA +2
Weapon Master +1, Path-finding +1, Persuasion +1, Leadership +1 1H +19, Crossbows +16
Sturdy Tabard, Ragged Leather Boots, Swaybacked Saddle Horse, Rusty Sword, Hunting Crossbow, Bolts, Smoked Fish, +80 Denars
Student
INT +2
Weapon Master +1, Wound Treatment +1, Surgery +1, Persuasion +1 1H +15, Crossbows +32
Sturdy linen tunic, Woollen hose, Swaybacked saddle horse, Rusty sword, Hunting crossbow, Bolts, Smoked fish, Book (random), +80 Denars
Peddler
INT +1, CHA +1
Riding +1, Path-finding +1, Inventory Management +1, Trade +1 Pole +11
Fur Hat, Leather Jacket, Ragged Leather Boots, Leather Gloves, Saddle Horse, Staff, Hunting Crossbow, Bolts, Smoked Fish, Linen, Pottery, 2x Wool, Sumpter Horse, +90 Denars
Smith
STR +1, INT +1
Weapon Master +1, Tactics +1, Engineer +1, Trade +1 1H +11
Coarse Tunic, Ragged Leather Boots, Saddle Horse, Balanced Sword, Hunting Crossbow, Bolts, Smoked Fish, Tools, +100 Denars
Poacher
STR +1, AGI +1
Power Draw +1, Athletics +1, Tracking +1, Spotting +1 Pole +7, Archery +57
Rawhide Coat, Hide Boots, Heavy Sumpter Horse, Chipped Axe, Hunting Bow, Barbed Arrows, 2x Dried Meat, 2x Furs, +10 Denars
Reason For Adventuring
Revenge
STR +2
Power Strike +1
Loss
CHA +2
Ironflesh +1
Wanderlust
AGI +2
Path-finding +1
Forced out
STR +1, INT +1
Weapon Master +1
Money
AGI +1, INT +1
Looting +1
Skills&Thrills
After that last one your gonna have skills up everywhere but do you know what they do?
Well im not gonna write more on each skill i mean come on it tells you what it does in the top right corner.
Personal Skills=For that charactor only
Party Skill= The person in the party with the highest in the skill will be doniment expect when wounded
Leader Skill: For leaders of partys only
Personal Prefrence:
Early Game:
Prisoner Magement: For the early money selling off those bandits/looters.
Trainer: Allows middle game troops faster.
Looting: Because better loot.
Mid-Game:
Tatics: For help in battle :D.
Spotting: So lords cant sneak up on you.
First Aid: More battles=More injurys
Late Game:
Enginner: For quicker segies.
Presausion: So lords like you better and you can recruit them easier.
Trade: Becuase you had to worry about eco with that big army.
The Rest
I could care less.
Swadians 4 Life
So i wonder what your thinking and yes I H F**king love war. Swadians are war hungry mongels who just get into so much truble and there is rarely a grace period EVER.
They are also a expensive army especially mine which consist of all Knights. But your thinking but but but the BLAH* BLAH* BLAH* Read the desc. MY PERSONAL PREFRENCE(but i do know).
While with Swadians you will be at constant war so be ready because have fun camping your own feif when you become lord (and u will:D) and serve under the KING whats hes face who I only make friends with for more feifs I MEAN TO HAVE GOOD TIME.
Oh you wanted the tips and tricks well look below!
Tips&Tricks
Tip#1: Use some common sense dont get yourself killed(knocked unconcious) for no good reason. Without good command GG
Tip#2: BE VERY CAREFUL OF WHO U MAKE A ENEMY OUT OF it can cost you your game sometimes
Tip#3: When you get your first fief build a mill first trust me it will help and make sure someone has a engineer skill of 5+ or it takes forever
Tip#4: Ctrl+Space= Time go by really fast and i mean faster then camping or waiting in a tavern
Tip#5: When using Tip#4 to travel with no army will get you attack remember everything is sped up pay attention
Tip#6: Have a wepon that can break through sheilds/blocks
Tip#7: Have a blunt and a sharp wepon the blunt being for prisoners or sheilds while the sharp wepon for Drive bys(horse drives)
Trick#1: If your out numberd in a battle and im gonna use a situation i was in yesterday. Got kidnapped, lost army, lost best wepon, got attacked by 40 Deserters. I will say luckey for me they where all footmen so no arrows/javlins/range but there are still 40 of them vs 1 me. Just walk backwords and spam wepon. This may have been easier for me because i carry a hammer and it can break through blocks but it was pretty easy.
Trick#2: I know i said this but USE COMMON SENSE dont run into a battle you cant win and certanly dont espect fellow lords to come help ou but do expect there lords to help them.
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=666459769
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