MMBN 2 ALL Program Advance

Introduction

A Program advance is a mechanic that you can combine chips to do a very powerful attack.

All credit for the information goes to The Mega Man Knowledge Base[megaman.fandom.com] .

ID:1-16

ID IMG Name Combinations Damage Info 01 Z-Canon1

(ゼータキャノン1 Zeta Cannon 1) Cannon A

Cannon B

Cannon C

-

Cannon B

Cannon C

Cannon D

-

Cannon C

Cannon D

Cannon E 40 MegaMan can use Cannon repeatedly for a limited time. Also grants invincibility. Lasts for 5 seconds. 02 Z-Canon2

(ゼータキャノン2 Zeta Cannon 2) HiCannon C

HiCannon D

HiCannon E

-

HiCannon D

HiCannon E

HiCannon F

-

HiCannon E

HiCannon F

HiCannon G 60 Mega Man can use Hi-Cannon repeatedly for a limited time. Also grants invincibility. Lasts for 5 seconds. 03 Z-Canon3

(ゼータキャノン3 Zeta Cannon 3) M-Cannon E

M-Cannon F

M-Cannon G

-

M-Cannon F

M-Cannon G

M-Cannon H

-

M-Cannon G

M-Cannon H

M-Cannon I 80 MegaMan can use Mega Cannon repeatedly for a limited time. Also grants invincibility. Lasts for 5 seconds. 04 H-Burst

(ハイパーバースト Hyper Burst) Spreader M

Spreader N

Spreader O

-

Spreader N

Spreader O

Spreader P

-

Spreader O

Spreader P

Spreader Q 100 MegaMan uses a Spreader that after the initial shot keeps exploding in the area for a while. 05 Z-Ball

(ゼータホウガン Zeta CannonBall) CannBall O

CannBall P

CannBall Q

-

CannBall P

CannBall Q

CannBall R

-

CannBall Q

CannBall R

CannBall S 300 MegaMan can use Cannon Balls several times for a limited time. Also grants invincibility. Lasts for 5 seconds. 06 Z-Raton1

(ゼータラットン3 Zeta Ratton 1) Ratton1 H

Ratton1 I

Ratton1 J

-

Ratton1 I

Ratton1 J

Ratton1 K

-

Ratton1 J

Ratton1 K

Ratton1 L 70 MegaMan can use Ratton1 several times for a limited time. Also grants invincibility. Lasts for 5 seconds. 07 Z-Raton2

(ゼータラットン3 Zeta Ratton 2) Ratton2 J

Ratton2 K

Ratton2 L

-

Ratton2 K

Ratton2 L

Ratton2 M 80 MegaMan can use Ratton2 several times for a limited time. Also grants invincibility. Lasts for 5 seconds. 08 Z-Raton3

(ゼータラットン3 Zeta Ratton 3) Ratton3 L

Ratton3 M

Ratton3 N

-

Ratton3 M

Ratton3 N

Ratton3 O

-

Ratton3 N

Ratton3 O

Ratton3 P 90 MegaMan can use Ratton3 several times for a limited time. Also grants invincibility. Lasts for 5 seconds. 09 O-Canon1

(オメガキャノン1 Omega Cannon 1) Cannon A

Cannon B

Cannon C

Cannon D

Cannon E 40 MegaMan can use Cannon repeatedly for a limited time. Also grants invincibility. Lasts for 10 seconds. 10 O-Canon2

(オメガキャノン2 Omega Cannon 2) HiCannon C

HiCannon D

HiCannon E

HiCannon F

HiCannon G 80 Mega Man can use Hi-Cannon repeatedly for a limited time. Also grants invincibility. Lasts for 10 seconds. 11 O-Canon3

(オメガキャノン3 Omega Cannon 3) M-Cannon E

M-Cannon F

M-Cannon G

M-Cannon H

M-Cannon I 120 MegaMan can use Mega Cannon repeatedly for a limited time. Also grants invincibility. Lasts for 10 seconds. 12 M-Burst

(メガデスバースト Mega Death Burst) Spreader M

Spreader N

Spreader O

Spreader P

Spreader Q 100 MegaMan uses a Spreader that after the shot keeps exploding in the area for a while. M-Burst lasts longer than H-Burst. 13 O-Ball

(オメガホウガン Omega CannonBall) CannBall O

CannBall P

CannBall Q

CannBall R

CannBall S 300 MegaMan can use Cannon Balls several times for a limited time. Also grants invincibility. Lasts for 10 seconds. 14 O-Raton1

(オメガラットン1 Omega Ratton 1) Ratton1 H

Ratton1 I

Ratton1 J

Ratton1 K

Ratton1 L 70 MegaMan can use Ratton1 several times for a limited time. Also grants invincibility. Lasts for 10 seconds. 15 O-Raton2

(オメガラットン2 Omega Ratton 2) Ratton2 J

Ratton2 K

Ratton2 L

Ratton2 M

Ratton2 N 80 MegaMan can use Ratton2 several times for a limited time. Also grants invincibility. Lasts for 10 seconds. 16 O-Raton3

(オメガラットン3 Omega Ratton 3) Ratton3 L

Ratton3 M

Ratton3 N

Ratton3 O

Ratton3 P 90 MegaMan can use Ratton3 several times for a limited time. Also grants invincibility. Lasts for 10 seconds.

ID:17-32

ID IMG Name Combinations Damage Info 17 Arrows

(ストリームアロー Stream Arrow) DoubNdl C

TripNdl C

QuadNdl C

-

DoubNdl I

TripNdl I

QuadNdl I 100 MegaMan shoots 10 large arrows, each causing 100 damage. 18 UltraBmb

(グレイテストボム Greatest Bomb) LilBomb O

CrosBomb O

BigBomb O

-

LilBomb Q

CrosBomb Q

BigBomb Q

-

LilBomb T

CrosBomb T

BigBomb T 400 MegaMan throws a powerful bomb that hits a 3x3 area and cracks panels. 19 LifeSrd1

(ドリームソード1 Dream Sword 1) Sword A

WideSwrd A

LongSwrd A

-

Sword L

WideSwrd L

LongSwrd L

-

Sword Y

WideSwrd Y

LongSwrd Y 400 MegaMan creates a giant energy sword that hits 2 columns in front of him. 20 LifeSrd2

(ドリームソード2 Dream Sword 2) FireSwrd H

AquaSwrd H

ElecSwrd H

-

FireSwrd N

AquaSwrd N

ElecSwrd N

-

FireSwrd R

AquaSwrd R

ElecSwrd R 500 MegaMan creates a giant energy sword that hits 2 columns in front of him. 21 LifeSrd3

(ドリームソード3 Dream Sword 3) FireBlde F

AquaBlde F

ElecBlde F

-

FireBlde R

AquaBlde R

ElecBlde R 600 MegaMan creates a giant energy sword that hits 2 columns in front of him. 22 Punch

(マシンガンパンチ Machine Gun Punch) GutPunch B

ColdPnch B

DashAtk B

-

GutPunch D

ColdPnch D

DashAtk D 80 per hit (480 max) MegaMan sends a 1-line stream of 6 flying punches. 23 Curse

(カースアンガー Curse Anger) CrsShld1 A

CrsShld2 A

CrsShld3 A

-

CrsShld1 O

CrsShld2 O

CrsShld3 O

-

CrsShld1 P

CrsShld2 P

CrsShld3 P 500 Curse Shield with longer range and stronger. 24 TimeBom+

(ギガカウントボム Giga Count Bomb) TimeBom1 G

TimeBom2 G

TimeBomb3 G

-

TimeBom1 K

TimeBom2 K

TimeBomb3 K

-

TimeBom1 Z

TimeBom2 Z

TimeBomb3 Z 500 A powerful Time Bomb appears in the opponent's area. 25 HvyStamp

(ヘビースタンプ Heavy Stamp) Quake1 Q

Quake2 Q

Quake3 Q

-

Quake1 W

Quake2 W

Quake3 W 800 Single auto-target stomp attack. 26 PoisPhar

(ポイズンファラオ Poison Pharaoh) PoisMask U

PoisFace U

Anubis U

-

PoisMask W

PoisFace W

Anubis W Poison A purple PharaohMan appears and uses poison in the opponent's area. 27 Gater

(ゲートマジック Gate Magic) Wind G

Fan G

GateMan G

-

Wind G

Fan G

GateManV2 G

-

Wind G

Fan G

GateManV3 G 100 GateMan throws nine things from his gate, each causing 100 damage. The things he throw are spiked balls, magnets, two types of rocks, sword slashes, his soldiers, and the MegaMan plushies from the Anti Damage chip. 28 GtsShoot

(ガッツシュート Guts Shoot) Guard *

DashAtk G

GutsMan G

-

Guard *

DashAtk G

GutsManV2 G

-

Guard *

DashAtk G

GutsManV3 G 400 GutsMan throws MegaMan straight forward. 29 BigHeart

(ビッグハート Big Heart) HolyPanl R

Recov300 R

Roll R

-

HolyPanl R

Recov300 R

RollV2 R

-

HolyPanl R

Recov300 R

RollV3 R 300 Roll attacks an enemy and drops a big heart on MegaMan, recovering his health. 30 BodyGrd

(ボディガード Body Guard) DropDown S

AntiDmg S

ShadoMan S

-

DropDown S

AntiDmg S

ShadoMnV2 S

-

DropDown S

AntiDmg S

ShadoMnV3 S 100 ShadowMan shoots 18 shurikens at enemies, one at time and each causing 100 damage. 31 2xHero

(ダブルヒーロー Double Hero) CustSwrd B

VarSwrd B

ProtoMan B

-

CustSwrd B

VarSwrd B

ProtoMnV2 B

-

CustSwrd B

VarSwrd B

ProtoMnV3 B 70 MegaMan.EXE and ProtoMan.EXE attack 8 times. 32 Darkness

(ダークメシア Dark Messiah) BassV3 X

AntiNavi X

FireGspl X

-

BassV3 X

AntiNavi X

AquaGspl X

-

BassV3 X

AntiNavi X

ElecGspl X

-

BassV3 X

AntiNavi X

WoodGspl X 3000 Gospel attacks with his breath, hitting 6 of the 9 panels in the opponent's area and 1 in his area. If the enemies survive the overwhelming attack, Bass uses Earth Break on the closest column and breaks the empty panels. Bass usually hits in the corner of the area, hitting the area Gospel couldn't reach.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2967474022					

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