Martha Is Dead - Full Playthrough and Achievement Guide

Martha Is Dead - Full Playthrough and Achievement Guide

Introduction

Martha Is Dead is a dark first-person psychological thriller set in Tuscany, Italy at the end of World War 2. You play as Giulia, who finds her twin sister dead in a nearby lake.

Most achievements are either story or collectible based. There are 12 chapters and the game takes around 6-8 hours to complete depending on your actions.

Note: The written guide is nearly complete but the videos are still being processed and should be completed over the next day or so.

Note: The World achievement seems to be bugged for a number of people and the developers are aware

Full Playthrough





This is currently work in progress and will eventually include timestamps for some of the collectibles/achievements...

Timestamps

0:00 Titles

0:37 Intro

6:52 The Lake (Chapter 1)

12:48 The Body (Chapter 2)

22:48 The First Dream (Chapter 3)

26:39 The Room (Chapter 4)

30:40 Diary Page #1

31:30 Diary Page #2

37:37 Newspaper #1

Timestamps

0:00 The Rolls (Chapter 5)

2:41 Camera Accessory #1

6:50 Camera Accessory #2, #3, #4, #5

9:24 Camera Accessory #6

21:00 The Woods (Chapter 6)

25:30 Camera Accessory #7

27:38 Tarot cards for divinations

30:30 Newspaper #2

32:58 Camera Accessory #9, #10, #11

34:50 Divination #1

35:38 Diary Page #3

50:50 The Second Dream (Chapter 7)

Timestamps

0:00 The Burial (Chapter 8)

3:10 Lapo's Letter (side quest)

4:46 Divination #2

6:30 Camera Accessory #13

8:50 Newspaper #3

10:50 Telephone Call #1 (Nanny)

12:48 Telephone Call #2 (Carabinieri)

14:00 Telephone Call #3 (Haberdashery)

15:18 Diary Page #4

22:23 The White Lady (Chapter 9)

26:44 Divination #3

28:38 IR Photo #1

34:08 IR Photo #2

35:22 Camera Accessory #14, #15

52:38 The Last Dream (Chapter 10)

Timestamps

0:00 The Graveyards (Chapter 11)

1:42 Divination #3

2:36 Diary Page #5

4:55 Newspaper #4

7:24 Lapo's side quest call

9:28 Telephone Call #4 (Doctors)

11:22 Telephone Call #5 (German Command)

12:42 Telephone Call #6 (Asylum)

13:56 Telephone Call #7 (Town Hall)

15:04 Telephone Call #8 (Cemetery)

18:00 IR Photo #3

Part 5 TBD

Part 6 TBD

Story Based Achievements


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The following achievements are story related and therefore unmissable. They will automatically unlock as you progress through the game.

The Sun

Taken the first photo

The first photo will be of the sparrow outside your house as this is your first main task.

The Hierophant

Developed the first photo

This should come straight after the previous achievement as you need to develop the sparrow photo to complete the task and progress the story.

The Moon

Communicated with the White Lady

Will unlock in chapter 9.

The Temperance

Play the first puppet theatre sequence

Will unlock in chapter 11.

The Hermit

Enter the family crypt

Will unlock in chapter 11.

The Devil

Play the second puppet theatre sequence

Will unlock in chapter 12.

Death

Completed the games story

Will unlock at the end of the game.

Other Achievements


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The Emperor

Observed an in-house object

Will probably be your first achievement and is available from chapter 2. Simply examine any object within the house.

The Magician

Dressed in Martha's clothes

When tasked with choosing who's clothes to wear, simple pick one of the outfits from Martha's closet.

The Chariot

Fixed the bike

From chapter 4, you'll find your bike outside your house with a flat tire. You'll need to retrieve the pump from your parents bikes which are situated in the porch alcove. This can be accessed from the back of the house from where Martha's body/coffin is located.

Either way, from chapter 12, this becomes story related as you'll probably want to inflate the tire before traveling to the church.

The Tower

Discover the house in the woods

Available from Chapter 9. When making your way through the woods, keep to the right and you'll eventually come upon an abandoned building behind a wall. Actual map location here:

The High Priestess

Read all diary pages

You receive Giulia's diary from chapter 4 where you'll instantly have access to the first 2 pages. The following pages become available as you progress through the game. Its recommended to check your diary after you start each chapter as they become available.

There are a total of 6 diary pages and all should be available to read by the last chapter.

The Stars

Read every newspaper edition

From Chapter 2 onwards, each new day there will be a new daily newspaper with the latest news. Each time this is located at the same place on the breakfast table. Simply ensure you interact with the paper at least once in the necessary chapters. Note: You do not need to read the additional headings, just the initial one when you first pick it up.

The Hanged Man

Collected all camera accessories

Simply pick up and collect all the camera accessories. This can be completed as early as Chapter 8, depending on how you navigate the hub area and how quickly you progress through the story. See the collectible guide below for the details on all the camera accessories.

The Wheels of Fortune

Carry out a divination every day

You'll first need to pickup and collect the tarot cards from your parents bedroom in chapter 6. They are located in the righthand side drawer of their main table. Once you have the deck of cards, you'll be able to perform a divination each day. Just like the diary pages, its best to ensure you do this as each chapter starts. This should unlock at in chapter 11 if you have carried out them all.

The Fool

Completed all telephone calls for obtaining information

As you progress through the game, you'll eventually pick up various telephone numbers which can dialled to interact with other characters to further expand or progress the story. The following numbers should be the complete list. From chapter 8 starting with the call from the nanny, you should be able to dial the available numbers as necessary. See the video timestamps if required.

NA - Speak with the nanny (triggered at the start of chapter 8).

6978 - Carabinieri.

6987 - Haberdashery.

6593 - Doctor (which should trigger a new fetch item for the German Command telephone number).

6938 - Don Attilio.

0782 - Asylum.

6922 - Town Hall.

1185 - German Command.

6537 - Cemetery.

Strength

Taken all IR photos with hidden riddles

Before you can obtain this achievement you'll need the tripod and the infrared film and lens. This works out as a small treasure hunt as you'll will need to develop them in order, 1 by 1. See the collectible guide below for their locations along with the locations of the photos.

Judgement

Taken all 4 IR photos of the lady

Before you can obtain this achievement you'll need the tripod and the infrared film and lens. Again, the photos need to be developed in order, 1 by 1 before you can proceed to the next. See the collectible guide below for their photo locations.

JusticeTaken a photo with every camera accessory

For this to unlock you just need to take a photo with all the available camera accessories in the game. Refer to the the collectible guide below.

The EmpressTaken 5 photos with no story link

As the description explains, for this to unlock you need to take a further 5 photos that have no link to the story. Time to get your photography juices following :)

The game will tell you if you're focusing the camera at a story related point.

The WorldDeveloped 10 photos with no story link

According the description this is a continuation of the previous achievement. You just need to develop 10 photos that are not story related. However, at the time of writing, apparently this achievement is currently bugged.

Lapo's Side Quest


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The LoversCompleted Lapo's quest

You'll pick up this side quest in chapter 6 from a note left by Lapo and can only be completed over multiple chapters.

Chapter 8

Dial the number provided 6934 where you'll be given a choice to either help the partisans or to expose them to your father. Either way, you'll need to complete a couple of tasks.

Pick up the scissors near the sewing machine in the wine cellar.

Check your map for the location of the telephone pole outside near the church.

Climb to the top and cut the wire with the scissors.

Head behind the house to the animal barns and find the telegraph.

Following the available Morse code wording, enter your message. Town, On Fire, Tank, Road, Near House, Over

Solve the incoming response message using the diagram with the telegraph. Received, Need, Defensive, Line, Map, Leave, Near, Building, Beside, River, Over and Out

Chapter 9 or 11

Enter your fathers office and photograph the map on the wall next to his desk.

Develop the photo in your dark room.

Go outside and place this photo under the red door in the nearby house.

Now go back to the telegraph and near the animal barns and send another message Town, On Fire, Photo, Map, Positioned, Over

Again, solve the response message using the diagram with the telegraph. Tank, Located, Over

Answer that you've received the message. Received, Over .

A new response will be received which will also need to be decrypted. Find, Weapons Cache, Near, Woods, Over .

Again, reply that you've received the message. Received, Over .

A further message will be received. Place, Flag, Pole, Light, Close, Communications, Over and Out

This will allow you to gain access to the bunker from the boat on the lake in the forest.

Navigate through the bunker (which is basically a maze) until you come to a dorm room with a Swastika flag on the wall. Take this and head back to the telegraph pole you climbed earlier. By hanging it on the pole you should have now completed this quest.

Collectible Based Achievements

Chapter 4 – The RoomNewspaper #1: On the breakfast table, downstairs.

Chapter 5 – The RollsCamera Accessory #1: (Flash): Upstairs inside your fathers office, on his desk.

Camera Accessory #2: (Infrared Film and Lens): Inside the darkroom, on a table.

Camera Accessory #3: (Macro Lens) Inside the darkroom, on a table.

Camera Accessory #4: (Orange Filter): inside the darkroom, on a table.

Camera Accessory #5: (Blue Filter): inside the darkroom, on a table.

Chapter 6 – The WoodsDivination #1: Can be triggered as soon you pick up the tarot cards from inside one of the drawers of the desk in your parents bedroom.

Newspaper #2: On the breakfast table, downstairs.

Camera Accessory #6: (Tripod): In the wine cellar.

Camera Accessory #7: (25 ISO Film): In your fathers office, on his desk.

Camera Accessory #8: (Focal Lens x0.5): Inside the darkroom, on a table.

Camera Accessory #9: (Macro Lens): Inside the darkroom, on a table.

Camera Accessory #10: (Focal Lens x2): Inside the darkroom, on a table.

Camera Accessory #11: (Red Filter): Inside the red darkroom, on a table.

Chapter 8 – The BurialDivination #2: Can be triggered from your inventory when its available.

Newspaper #3: On the breakfast table, downstairs.

Camera Accessory #13: (200 ISO Film): Inside your fathers office, on his desk.

Chapter 9 – The White LadyDivination #3: Can be triggered from your inventory when its available.

Camera Accessory #14: (Yellow Filter): Inside the darkroom, on a table.

Camera Accessory #15: (Green Filter): Inside the darkroom, on a table.

IR Photo #1: When you reach the grave for the photo (story related).

IR Photo #2: Between the wine barrels/casks.

Chapter 11 – The GraveyardDivination #4: Can be triggered from your inventory when its available.

Newspaper #4: On the breakfast table, downstairs.

IR Photo #3: Behind the small church on the righthand side in the courtyard.

IR Photo #4: At the intersection where the paths diverge to other areas of the town over the bridge leading out of your home. It's between a cypress tree and a bush on the right.

IR Photo #5: Around the same location where you started the game in the area near the lake. It'll be near the first camera tripod that you used on the hill.

IR Photo #6: Follow the stream and path on the right in the forest. It's next to the cross and grave that's at the end of the path as it meets the steam.

IR Photo #7: The grave with a cross in the poppy field near the old windmill house that has a red door (also the drop location for the partisans photo).

IR Photo of the Lady #1: The "tower" building in the woods. See The Tower achievement for the location.

IR Photo of the Lady #2: The small stoned shrine in the middle of the woods that is just across the small wooden bridge. Its the same shrine you crouch behind when you see Lapo being chased by soldiers.

IR Photo of the Lady #3: Next to the house near the cross in the poppy field.

IR Photo of the Lady #4: In the top left window on the wall of your house that is facing the farm.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2763537498					

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