[1-1] Your Corpus Bars (Health)Corpus Bar
Every character in storymode has a Tac-Bar and Corpus bar.
s are your health in this game. You lose health you die. Your increases on what character you are. Every character in storymode starts with 3 corpus bars.
This is a Corpus bar. Your normal Story Mode character starts with 3 corpus bars.
And your normal Arena Mode character starts with 1 corpus bar.
This is a broken .
There are many different types of s, they usually tell you what enemy or what enemy type you are facing.
You can only heal s using a Medical Kit. They are usually found near boss areas or at arena locks.
In Tourist Mode, Normal Mode, and Tough Mode, the Medical Kit heals all of your s. But in Madness Mode, Medical Kits only heal 1 .
Death And Reviving
When you lose all s. You die and have to restart from the last checkpoint or restart the mission.
If you have another character with you when you die. You will switch to that character.
When a character dies. It will have the HELP! word on top of the body. If you press E, you can revive that character but it will take a few seconds. They will be back with 1 .
[1-2] Your Tac-Bar (Dodging Bullets)Tac-Bars
Allow you to dodge bullets in this game. You don't dodge every bullet when you have a full Tac-Bar but you dodge most. However. You can't dodge projectiles with your Tac-Bar. Every character has a Tac-Bar
This is a Tac-Bar. You lose Tac-Bar the more you get shot. When your Tac-Bar is depleted. Bullets will now always hit you.
You can regen by killing enemies but you also regen more Tac-Bar if you do a Takedown.
[1-3] Outfits And Loadouts (What You Wear And What You Use)
You probably saw these stuff thinking. "Thats cool I guess?? How do I use that.."
Well this will tell you what its about
You can only get Loadouts and Outfits in Specific missions when you complete them.
When you replay a mission you have already completed. Look at the bottom of a character. You can see a few arrows with the weapons and the outfits. There you can use the different Outfits and Loadouts you collect.
[1-4] Your Characters (What You Play As)Hank J. Wimbleton
Dr. Jebediah Christoff
These are your characters you will encounter and play as in storymode.
There are currently 4 characters.
The Original Hank. Powerful guy that kills everything. Don't mess with him. He is just here to finish the mission.
Character Abilities Corpus Bars 3-4 Corpus Bars Weapons None / Deagle-Katana Dodge Roll - Does a front roll that takes no time to get up Throwable None Strength Strong Class Killing Machine Sub-Class Fist Guy Charge-Up Spin Slash - Spins and slashes 1 time / Double Spin Slash - Spins and slashes 2 times Unique Ability Stunning Fist - Dizzies an enemy after a few punches
The fasty dude. Not a moon of mars. It's the guy that died once.
Character Abilities Corpus Bars 3-5 Corpus Bars Weapons SMG-Pistol / Assault Rifle-Pistol Dodge Leap - Does a front leap that takes a few seconds to get up Throwable Flashbang Strength Normal Class Hacker Sub-Class Gunman Charge-Up Spin Slash - Spins and slashes 1 time / Double Spin Slash - Spins and slashes 2 times Unique Ability Swiftmos - He is the fastest character and has the fastest kick
He is not sand. He is . Strong guy. The dude with the hook.
Character Abilities Corpus Bars 3-5 Corpus Bars Weapons Shotgun-Hook / SMG-Hook / Assault Rifle-Hook Dodge Leap - Does a front leap that takes a few seconds to get up Throwable Grenade Strength Strong Class Demolition Man Sub-Class Heavy Weapons Guy Charge-Up Spin Slash - Spins and slashes 1 time / Double Spin Slash - Spins and slashes 2 times Unique Ability Shuriken Arc - Hook type weapons will go back to when it lands or hits someone
Powerful Jesus with a halo.
Character Abilities Corpus Bars 3-4 Corpus Bars Weapons Revolver-Binary Shard(Handle Of A Sword) Dodge Hover - Does a front hover that takes no time to get up Throwable Nexus Bolt Strength Strong Class Savior Sub-Class Dissonance Guy / Second Phase Killer Charge-Up Ground Slam - Does a small slam on the ground that knocks down enemies / Dissonance Slam - Does a dissonance slam on the ground that knocks down or deletes enemies from existence. Unique Ability Long Pick-Up - Jebus can pick up items like Keycards from affar
[2-1] Your Enemies
This section will be about the enemy types you will encounter
Weak guys that punch and melee you. Maybe shoot you a few times. But they basically don't have anything special or unique about them.
Grunts, Agents, Bandits. Just punchy guys and shooty guys.
Tac-Bar guys. Elite unique men. They have Tac-Bars, basically just guns are not that effective against these guys. However, once their Tac-Bar is depleted. You can just shoot them with no problem. They usually Gun Whip you and dodge your attacks. Maybe even block your attacks.
Enemies that have a Tac-Bar basically. Or 2 corpus bars.
These guys are stupidly dangerous. Scary charge-up. Dangerous Back attack. Unless its the Nexus Support. Enemies I classify as big brutes are enemies that have to be Takedownedto die or enemies that are just much stronger and bigger than grunts but does not have the same system of the G03LM. Well you can still kill them normally.
Enemies that are classified as brutes are Half-Mags, Vampire Punks, and finally. The Nexus Support. I think there are more but basically just G03LMs that don't require backstabs are brutes.
[Credits to JollyBag for the Half-Mag. Credits to KJ S for the video with the Half-Mag in it (Video is called Amalgamation 1.5)]
Big brutes that aren't as dangerous as the Big Brutes. All G03LMS (Except the Dissonant G03LM) will get enraged once you hit them 5 times. Once enraged they will try to grapple the person that enraged them. They will have a very unique red dizzy icon that means you need to get on their back. Once you press E on their back when they have that icon. Their helmet will be removed. Then you can either keep enraging them and keep backstabbing them or you can just shoot his head or melee his head.
Enemies that are G03LMs will always have the combo meter on their head. Just hit them a bit and you can see the combo. Anything with the name G03LM but also Bandit brutes.
Scary dudes. They usually do a special attack. Lunging or jumping. Grappling you and stopping you from doing anything. They will attack you until you press the Space Bar multiple times. After a bunch of Space Bar pressing you will be released from the grapple.
Weirdly, Most enemies that grapple are insane people, or dead people. Zeds, Vampires, Patients that can do takedowns, Abominations that can do takedowns, Lamentars that I think can do takedowns? etc.
It is da robot. Robots are stronger than grunts and also has a very dangerous charge-up attack. He is highly resistant to being ragdolled but he can still be ragdolled by dash attacks and he always ragdolls when doing a Dropkick. They also can't be stunlocked.
Robot enemies are the Nexus Liftbot that is weaker than the Nexus Robutler, Nexus Robutler, Nexus Conduit that explodes, Nexus Crushbot and its 2 other Crushbots.
Ultimate Gigachad. Takes many bullets and slashes to die. Has a very fast snipe attack. Has a big deagle. Has an enrage attack that will perform a takedown on you if he hits you. If you are at his back he will perform a takedown on you. He is 3 Half-Mags.
Enemies that are MAG. How can you tell!?!?! Are they big. Then yes is Mag. Enemies that are Mag is AAHW Mag with big deagle, Unfinished Mag that is very fleshy and no deagle and no takedown attacks. Anything with the name Mag is a mag.
i dont got much to say
More MADNESS: Project Nexus guilds
- All Guilds
- Rankings and explanations of all origin characters (up to cereber)
- Ultimate Madness Project Nexus GIT GUD Guide!
- How to get "Iron(ic) Defeat"
- MADNESS: Project Nexus Guide 875
- How to play Project Nexus on your PHONE (Not clickbait)
- How to beat Hard Sell EZ
- Renaming Your Arena Character/Hirelings
- SANFORD HELP
- "S-3LF EATER Legacy"
- MADNESS: Project Nexus Guide 824