Legion TD 2 FAQ

Legion TD 2 FAQ

Introduction

I've created this guide using questions taken from the official Legion TD 2 discord[discord.com] , streamers[www.twitch.tv] , Reddit and Steam Community.

Hopefully this can answer many a question and will be updated over time.

If you have a question that is not answered here, please do not hesitate to ask.

Questions And Answers

Best Option For Lock-In Fighter?How Many Workers Should I Aim To Have?
Legion TD 2 FAQ image 7Why Does The Recommended Value Change And What Does It Mean?How Do I View My Opponent's Lane?How Do I Build In The Same Lane (cross) As My Team Mate?Why Do Guilds Cost A High Amount Of Essence Amount To Make?Why Benefits Do I Get From Being In A Guild?Microtransactions - Premium Vs Free CurrencyWhy Is There No 1v1 Queue Right Now?Why Didn't We Consider 1v1?Will There Be A 1v1 Queue?

Legion TD 2 is quite well balanced in terms of units across the board. For new players, it's recommended to stick with Lock-In and keep locking in the same unit to use as an opening (Yozora is a great choice). If you're ready to move on from Lock In, would recommend Greed. It's sort of the "staple" choice in competitive play, and it's simple.

Highly recommended to check out the Openings and Mastermind Lock-Ins for Beginners by Jules.

This is very well covered in the Official Gameplay Guide with the relevant part of it posted below from the guide.

Your recommended value is based on the player who sends to you, so if your recommended value is higher that means that the player who sends to you got more workers.

Like this you can make an educated guess on how hard your opponent pushed.

During either the build phase, or wave you can press TAB and Space together to view your opponent's lane. You will only see what they build from the previous wave due to the fog of war.

Alternatively, during a wave, you can press 3 and see your opponent's lane battling.

This is known as cross building and only possible in classic (4v4).

To do so: Both party members need to be side by side (two adjacent lanes).

Players must then take Mastermind, Hybrid or Chaos builder.

Both players can then start building in the joining section of their two individual lanes (the bottom of the first "V").

Discourage frequent guild hopping.

Prevent abuse (since there are rewards for joining a guild that could be abused if it were free or too cheap).

Have fewer, larger guilds to give players a social group to make friends.

Small guilds are a noob trap (your ability to reap rewards scales linearly with the number of active players in your guild). Rather than telling players that (which can be hard to communicate), we guide their decision/force their hand by making guilds expensive to create, but relatively cheap to join.Worth noting as well that you don't have to worry about your essence, if the guild declines your application.

You will gain bonus essence for playing whilst being in part of a guild and every guild level after 10, gain free premium essence.

So there's two currency types (as you kinda expect these days).

Premium (Paid)

With this you have to pay for it, but you can also earn it by being in a guild and reaching level 10. Then every level you earn some premium currency.

Essence (Free)

Earned by playing essentially. Whether it's classic, ranked, campaign, tutorials, weekly challenge or against bots.

The only thing in the game you can't use the essence (free) for in game is cosmetics, which change the skin of a unit, or there is also a background you can buy.

Otherwise, you can use both currencies to do things such as buy cards at the trade shop (can be used to change your avatar / put in your lane as a monument), change your name, and some Mastermind options. Nothing P2W and you'll get enough currency to get all the Mastermind options very quickly by doing the weekly challenge/tutorial/campaign.

We cannot add another queue right now, since it would split the player base and harm matchmaking too much.

The game started as 4v4 as a mod in Warcraft 3, and it's now 4v4 and 2v2. Even going to 2v2 was considered a big deal for many players at the time. I think the game could be very fun as 1v1, but it was hard to jump to 1v1, especially with the history of the mod being 4v4.

As a permanent queue? Maybe - if the player base allows for it.

As a featured game mode? Very likely. We plan to do a 1v1 featured game mode in the future and see how players like it.

Chat Commands

Ingame Commands

-help

Displays command info

-ff

Votes to forfeit the match

-lifetime

Displays lifetime of fighters

-dps

Displays DPS of your fighters over the duration of the battle

-kills

Displays how many kills your fighters got over the duration of the battle

-value

Displays your fighter value

-next

Displays information about the next wave where 'X' is the wave number (1-21)

-info X

Displays information about wave X

-pierce

Shows waves with Pierce damage

-impact

Shows waves with Impact damage

-magic

Shows waves with Magic damage

-pure

Shows waves with Pure damage

-swift

Shows waves with Swift armour

-natural

Shows waves with Natural armour

-arcane

Shows waves with Arcane armour

-fortified

Shows waves with Fortified armour

-immaterial

Shows waves with Immaterial armour

-ranged

Shows ranged waves

-air / -flying

Showings flying waves (4/17)

-boss

Shows waves with bosses (10/20)

-miniboss

Shows waves with minibosses (5/15)

Debug Commands

You can only use these when -debug mode is enabled, which is automatic in the Sandbox mode.

-debug

Enable debug mode (below commands)

-load

Used to load a build you've copied from match history or using the save command

-save

Used to save the current build

-builder X: Changes your builder to X (where X is 0, 1, 2, or 3 etc)

0 Element

1 Forsaken

2 Grove

3 Mech

4 Mastermind

5 Atlantean

6 Nomad

7 Shrine

8 Divine-greedisgood

Gives you 10k gold, 10k mythium, 100 supply and resets merc timers

-powerup

Pick any Legion spell

-rerollking

Rerolls the King spells

-gold X

Gives you X gold

-mythium X

Gives you X mythium

-supply X

Gives you X supply

-maphack

Reveals the map for you (cannot be undone)

-clear

Clears the wave

-clearwest

Clears the wave (West only)

-cleareast

Clears the wave (East only)

-heal

Heals both kings

-healeast

Heals the east king

-healwest

Heals the west king

-autoheal

Automatically heals kings when they are low

-wave X

Sets the wave to X (X being 1-21

-reset X

Resets the wave, removing towers, resetting income/workers, and giving you gold equal to what you would get for clearing waves before that.

-start

Starts the wave immediately

-open X

Opens slot X for spawns

-close X

Closes slot X for spawns

-buildall

Allows building everywhere on the map (useful for testing multiple builds at once)

-win

Kills the East King

-lose

Kills the West King

-smite X

Sets the selected unit to %X life

-mana X

Sets the selected unit to %X mana

Credits

Thank you to all the community helpers in the discord (Shadowings, Penny, Julian, Leon, Toikan, Seraphin and many more!), the devs for the making the game, and to all the new players wanting to learn. A lot of the answers above have been copied and pasted from them.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2619168830					

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