Bomb Defusal Short Manual (Alternate)

Bomb Defusal Short Manual (Alternate)

Short Guide Contents


Bomb Defusal Short Manual (Alternate) image 1

Bomb Defusal Short Manual (Alternate) image 2

I've put additional explanatory notes below the guide

Additional notes:

• PDF download[1drv.ms]

• I skipped white in the V WIres section, as it doesn't affect anything, all that matters is the presence of the color red\blue on the wire, or the presence/absence of both

• B≥X refers to the number of batteries on a bomb being greater or equal to X

• "o/w" is just short for otherwise, in those tables when the condition isn't met you proceed to the next condition

• PP or "long DVI" is just the Parallel Port (we started referring to it that way and never stopped)

• Mazes are sorted by numbering columns in which the green circles appear

• ☼FRK or ☼CAR means the labeled indicators on the bomb's sides

• In The Button numbers on the right mean the digit appearing anywhere in the bomb's timer (also some button labels have been shortened for convenience)

• In Needy Knobs I marked the internet's system with bold outlines, and our system with red backgrounds, pick whichever suits you best

• Morse sequences are translated and sorted

Usually when playing I just open the first page in GIMP to mark X Wires, Morse sequences, Mazes and Memory.

If you spot any errors or mistakes, please let me know in the comments ^^

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3229019568					

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