kmod: a perfectly balanced guide

kmod: a perfectly balanced guide

Disclaimer

This guide will give you some basic tools to break the balance of the game. If you are wanting to see the story without dealing with all the game play continue, if you are just achievement hunting there are easier ways.

Some of the section describe how to edit your savefile for specific effects. Backup your savefile before you edit it.

Helpful Guides

This guide inspired the Geck-Ouroboros loop and is what I used for the ultra wolf:

https://steamcommunity.com/sharedfiles/filedetails/?id=2706029092

This guide covers the save file editing in more detail:

https://steamcommunity.com/sharedfiles/filedetails/?id=2664149823&searchtext=save

Geck-Ouroboros Loop


kmod: a perfectly balanced guide image 9

You need three things for this loop:

The reptile totem head and the Field Mouse bottem.

A geck

An Ouroboros

To setup the loop:

Play a Geck, which will clone its self into your hand.

Play the Geck again.

Play the Ouroboros

To keep the loop going:

Play a geck

Play an Ouroboros sacrificing the current Ouroboros and the geck.

Form here you can loop as long as you want powering up a creating copies of the Ouroboros.

Ultra Wolf

This section will get you a zero cost wolf that will duplicate itself.

Disclaimer:

This guide has you editing your save file. This is dangerous and can corrupt your save data if you make a mistake. Make a backup of your savefile before you edit it. If you have problem with your save, restore from your backup.

Step one:

load up the game and start a run.

Make sure you see your model on the overworld.

Wait for the save icon to go away.

Alt-f4 to close the game.

Step 2:

Use steam's browse local files and find a file called SaveFile.gwsave.

Backup this file in case you make a mistake.

Step 3:

With your favorite editor find this section in the file: "currentRun" searching from the bottom for kmod.

Then go down to section titled: "cardIdModInfos"

In there you will find a block that looks like this:

{

"$k": "Wolf",

"$v": {

"$id": 115,

"$type": 15,

"$rlength": 0,

"$rcontent": [

]

}

},

Replace it with this text:

{

"$k":"Wolf",

"$v":{

"$id":346,

"$type":15,

"$rlength":2,

"$rcontent":[

{

"$id":347,

"$type":33,

"singletonId":null,

"nameReplacement":null,

"attackAdjustment":1,

"healthAdjustment":0,

"abilities":{

"$id":348,

"$type":7,

"$rlength":0,

"$rcontent":[

]

},

"negateAbilities":{

"$id":349,

"$type":7,

"$rlength":0,

"$rcontent":[

]

},

"bloodCostAdjustment":-2,

"bonesCostAdjustment":0,

"energyCostAdjustment":0,

"nullifyGemsCost":false,

"addGemCost":{

"$id":350,

"$type":34,

"$rlength":0,

"$rcontent":[

]

},

"gemify":false,

"specialAbilities":{

"$id":351,

"$type":35,

"$rlength":0,

"$rcontent":[

]

},

"statIcon":0,

"fromCardMerge":false,

"fromDuplicateMerge":false,

"fromTotem":false,

"fromLatch":false,

"fromOverclock":false,

"sideDeckMod":false,

"nonCopyable":false,

"transformerBeastCardId":null,

"deathCardInfo":null,

"bountyHunterInfo":null,

"buildACardPortraitInfo":null,

"decalIds":{

"$id":352,

"$type":9,

"$rlength":0,

"$rcontent":[

]

}

},

{

"$id":353,

"$type":33,

"singletonId":null,

"nameReplacement":null,

"attackAdjustment":0,

"healthAdjustment":0,

"abilities":{

"$id":354,

"$type":7,

"$rlength":1,

"$rcontent":[

9

]

},

"negateAbilities":{

"$id":355,

"$type":7,

"$rlength":0,

"$rcontent":[

]

},

"bloodCostAdjustment":0,

"bonesCostAdjustment":0,

"energyCostAdjustment":0,

"nullifyGemsCost":false,

"addGemCost":{

"$id":356,

"$type":34,

"$rlength":0,

"$rcontent":[

]

},

"gemify":false,

"specialAbilities":{

"$id":357,

"$type":35,

"$rlength":0,

"$rcontent":[

]

},

"statIcon":0,

"fromCardMerge":true,

"fromDuplicateMerge":false,

"fromTotem":false,

"fromLatch":false,

"fromOverclock":false,

"sideDeckMod":false,

"nonCopyable":false,

"transformerBeastCardId":null,

"deathCardInfo":null,

"bountyHunterInfo":null,

"buildACardPortraitInfo":null,

"decalIds":{

"$id":358,

"$type":9,

"$rlength":0,

"$rcontent":[

]

}

}

]

}

}

Step 4:

Restart the game and take a look at your shiny new wolf.

Starting With Reptile Field Mouse Totem

Disclaimer:

These direction have you modifying the save file. As per this guide make a backup of your save file before you start editing and replace the modified file if you find yourself soft locked. The most likely place for this to happen is at the woodcarver.

Step One:

Follow the steps in the above section on editing the save file.

Step two:

Find the totemsTops section.

Add 6 to the $rcontent section.

Increase the $rlength to 1.

Step Three:

Find the totemBottoms section.

Add 9 to the $rcontent section.

Increase the $rlength to 1.

Step four:

Find the totems section.

Add this to the $rcontent section.

{

"$id": 46,

"$type": "20|DiskCardGame.TotemDefinition, Assembly-CSharp",

"tribe": 6,

"ability": 9

}

Increase the $rlength to 1.

Step five:

Restart the game and start a fight you should have the totem.

Note To The Developer

I really enjoyed this game and had fun playing the savefile config. This gave me a way to see some of the kmod content I would not otherwise have seen. However, if you would like help preventing this kind of modification in the future please feel free to ask.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2711999751					

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