How to create costume mods

How to create costume mods

How To Create Costume Mods


How to create costume mods image 1

Please note the spritesheet contains minor spoilers. A weapon you have seen in the trailer, plus Mei in a specific pose. If these are okay, let's proceed.

First, here is the template:

https://invertmouse.com/clea2/assets/downloads/Clea2CostumeModTemplate.zip

Open the PSD, make your edits, then save a PNG inside one of these folders (please note you need to create the Costumes folder yourself if it does not already exist):

Windows: C:/Users/(UserName)/AppData/LocalLow/InvertMouse/Clea2/Costumes

Mac: ~Library/Application Support/com.invertmouse.clea2/Costumes

Linux: .config/unity3d/InvertMouse/Clea2/Costumes

When you launch the game, the above folders will be created for your platform. Create the Costumes folder on your own, place your spritesheet inside, then restart the game and you are all set. In game, on the costume selection screen, navigate to your costume using those left and right arrows.

Costume mods work for the demo version, too! Clea 2’s folder name will contain the word demo in that case.

Please note your file must not only be a transparent PNG, but it also needs alpha channel data to be stored. Without this, your costume will appear glitchy.

For Photoshop, use this plugin:

https://www.fnordware.com/superpng/

Once this plugin is installed, you will see an option to Save As a SuperPNG. Make sure PNG Interlacing, Save Metadata, Transparency and Clean Transparent are switched on in the prompt.

Because of the animation meshes being used, Florine’s general shape must match the original’s.

I will not be able to promote anything that is copyrighted or contains sexual themes. Outside of that, please share your works! I would love to see and showcase your creations.

Thank you!

P.S. For cross-collab opportunities, contact(at)invertmouse(dot)com

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2245125421					

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