All the below guide assumes you use 1500km ELINT.
There are discussions about non-1500km ELINT functions and some suggests ELINT may be a multiplier to enemy radar range, but there is no solid proof yet.
If you are not using a 1500km ELINT scout, please stop it.
ELINT of 1500 km can sense enemy radar at 2x radar range
Do not assume enemy uses MR-700 (750km range, 1500km max ELINT)
Hard mode trade convoy may have cruiser escort with radars
ELINT DANGER means you are in enemy radar range, but it doesn't mean you are detected
Landing reduces radar efficiency but does not reduce its ELINT profile. It is still detectable at double of its full range.
Tactical Groups don't use radars at all. Missile groups, however, uses IRST and may fire A-100 at you if they notice you on their IRST.
Single Scout Locating
You don't need two ELINT ships to triangulate enemy location.
Record the location you get ELINT 1
Sail toward ELINT bearing
Record the location you get ELINT DANGER
Extend the line between two locations by 2x is roughly where the enemy is
You will want the scout as fast as possible in case enemy is on the move, which increases the margin of error.
750 km radars Nomad (+ Cruise missile)
500km radars Gryphon (+ Cruise missile)
250km radars Kormoran (183km)
Kormoran may be the least combat effective cruiser but is the most dangerous as it can catch you off guard easily. They have 772 ELINT range and will detect you before you can detect them.
More HighFleet guilds
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- Understand Fire
- In-game ship classification
- Simple Ship Sharing Guide
- How to make Pyotr cooler
- Guide 126
- 10 Things I Wish I Knew as Noob
- Mythical Hidden Cities
- Guide 99