All-round
Good PickMediocre Pick
Questionable Pick
Questionable Pick
Amazing Pick
No Dignity Pick
Good Pick Unless Artillery Shell Land On It
No Counters Pick
Meme Pick
Few bad choices here and a lot of good
First cheapest choise and it's very good
3 STG(broken at the moment because of bug) and 1 belt mg42 with 5 lvl skill,great anti-infantry pick,just don't send them running at enemy their job is providing fire support and they are very good at that
Another 4 man elite squad but this time AT oriented
2 g43 and 2 mp40/pshreck,g43 AI performance is ok,pshreck performance agains common soviet vehicle threats is.... bad.Range is low so first you need somehow get close to armor,usually it is T-60/T-70 some BT and BA,fast small targest, unless they just drive into you,there is a very low probability that you will be able to close distance,even if you did this thing can just miss or deal non lethal damage,reload is also slow so second shot is unlikely.
Anyway cost is only 5 dp, compared to 90mp regular 1 pshreck it's more cost effective to take from doctrine.
Transport that comes with them can be used to tow team weapons
Just regular mortar,if you want convert your 15 dp into 245 mp go for it,but in my opinion not worth it,better buy it with mp
Combo of 2 first options but less cost effective,if you need burst of manpower in field it can be usefull,if you don't it's better to take unit one by one from first options
9 man elite squad 3 STG,2 g43,2 mp40/pshreck,2 mg42 belt.
For the same price you can instead have 12 troops with more specialized weapons that suits you
Will penetrate most targets at max range with decent accuracy,also have enough HE rounds to be usefull against infantry,and 360 degree mg if someone sneaky appears
APCBC-HE range 210 penetration 98
APCB range 210 penetration 111
HEAT range 180 penetration 115 (At this range APCB will be better,unless high curves involved)
Every MOWAS2 player fears this man,but in GOH he even worse,his artillery fires for so long that you can fully fortify point while it is going
unless artillery shell land on itDiferrent from D version is additional mg42,slightly better armor(places with extra armor affects nothing) and slower speed
Since cost in mp high picing it from doctrine is viable
Will penetrate and outrange almot everything,frontal armor also not easy to penetrate
APCBC-HE range 230 penetration 125
APCR range 230 penetration 159 only 3 shells but jesus this penetration
HE a lot of them
Forget panther and buy this thing for 5 more DP
APCBC-HE range 250 penetration 172
The hell is this,it outranges and penetrated every soviet tank,the only way to destroy it is artellery
Defenetly can work,defenetly it is better to pick safer option like panther or jagdpanther
Defensive
TrashGood Pick
Bad Pick
Good Pick
Good Pick,but Be Careful
Broken
Fun When It Hits
Probably Broken
AFK doctrine,build artillery and watch it fires
never pick it
9 convicts for 10 DP?,i don't care that they have 2 mg convicts are convicts,they are low hp and low skill,give them 9 mgs and they still gonna be worse than regular squad
panzerfaust with 40 range and terreble accuracy.....just forget this squad
This thing is good,basically same as Le IG 18, but have slightly better accuracy
i was never in need of flak,everytime i bought one it did nothing,maybe my personal experience,but for now not worth 20 DP
250 range hard hitting mortar,nice and simple,does its job,can pop tanks with luck
,but be carefulgood range,good penetration,bad part is it's size makes it vulnerable for artillery and price is quite high,be careful with it and it will payback
Reloads faster that 1 minute,range 300,often destroys tanks light or heavy doesn't matter,low ammo consumption from supplies
Luck based artillery with terrible rate of fire,not really worth it
250 range and freaking 200 frontal armor for 50 DP? That's lower than jagdpanther but jagdpanther have 80 armor
Just pick it and forger about soviet tanks
Irregular
Bad PickMediocre Pick
Good Pick
Mediocre Pick
Mediocre Pick
Good Pick
Broken
Good Pick
A lot of unique units that also quite good
Almost unusable,makes a lot of noize and slow,soviets have a lot of PTRS so it will probabaly do nothing
To use them to full potential they need a lot of attention ,whitch is a bad thing.usually there are is much more important things to do than runing around with this couple,but if done right they can make someone quit :)
Can repel early soviet tanks,and support infantry. Does everything you expect it to do
8 man elite squad
3 g43
3 mp40/panzefaust
2 mg13Panzerfaus is trash,mg13 is ok,and g43 are good
maybe slightly overpriced,still useful
Goes forward,tries to burn everything,dies
Can be game changer,more often becomes disappointment
Good penetration,good frontal armor,only for 25 dp,pick this instead of flamePZ
APCBC-HE range 210 penetration 98
APCR range 210 penetration 111
Do not expect it to destroy artillery
Tack a tank,drop a bomb,currently all it can do.Considering cost this is pretty good option to have
Remember sturmtiger?Give him 6 cannons that fire twice as far,and make it cost 20 DP less
Please remove this thing
Tiger that have better rate of fire,thats it,worth
Offensive
Mediocre PickGood Pick
Good Pick
Mediocre Pick
Trash
Good Pick
Mediocre Pick
A lot of armor
4 man regular squad with 2 pshrecks,one of them have STG and 4 lvl skill,other that that nothing interesting
Double mg VERY armored light tank,will ignore light at guns and PRTS,suprisingly good tank
Low armored autocannon,can be penetrated by PTRS from sides and any light AT guns from front.
Also things like t-70 and t-60 can mess him up.Kills infantry fast and trough some cover
almost a bad pick but at least you can take 2 mgs from transport
8 man 4 skill
2 g43
3 kar
3 STGSwitching kar soldiers to mg42 from transport will improve squad,at least 1 from the back mus be taken
15 armor,turretless autocannon,what this thing suposed to do?Not worth 25 DP
Pz4 with more armor,exactly what it needs
APCBC-HE range 210 penetration 96
APCR range 210 penetration 109
HEAT range 180 penetration 115
Very accurate and have some armor,can work really well if enemy lack AT
Exelent armor,range and penetration,transmission doest brake in game so it can shoot some tanks.
APCBC-HE range 250 penetration 176
HE A lot of them
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2522628764
More Call to Arms - Gates of Hell: Ostfront guilds
- All Guilds
- Guide for new players to ease into GOH in 2024
- / Fire range & Armor Penetration of USSR guns
- How to restrict units for player/AI in dynamic campaign
- Directory of vehicles and its weapons 1943-1945 in tables
- Tac maps 3vs3
- Tac maps 4v4
- Gates Of Hell: Ostfront tips
- Call to Arms - Gates of Hell: Ostfront Guide 872
- Artillery Ranges in MACE
- Editing your conquest save file (Fix red version number or add/remove mods)