Exploiting your employee (in both senses)

Day/Night & Resting

By disabling both of your employees "tasks", you can force him to rest. If his shift is over, you can change his shift from the day to night cycle, and he'll become active again. If you do this right, he should always be at 25-75% energy. It turns him into a 24/h employee and makes the shift thing a formality.

If there's only one thing to do, you should be doing that. He lets you multitask. If you do not need to multitask, you do not need him. He's for managing the chaos.

He counts as "resting" while running to his cabin to sleep. By making him rest during times of inactivity, you do not have to pay him either.

Job Selection

You can change his current tasks on the fly. He doesn't only have have to have the two you can give him at a time. If his current job has downtime, stick him on cleaning, or make him fuel, or make him repair the current car. Or if his energy is low, make him rest for when there isn't downtime.

Always Use Cleaning As Your Secondary

There will always be something to clean.

When his current task says "cleaning", you know he's done with his primary task. If you give him a secondary task that's currently "inactive", it may still default to his primary.

If there's downtime for you too, you can clean. And if you let him clean for even a minute while you pick a lock or fuel/repair a car, he'll leave it spotless.

Make him do whatever you're not doing whenever it says cleaning.

If he's low on energy, make him rest, so he can work when its busy.

There's computers all over the place, so don't worry about clipping a task, unless there's two active things that need doing, you know the timing, and you're going to be placing a large order or unpacking one.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3275559261					

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