Introduction
In order to achieve 100% completion in Dying Light 2, you will also have to get the 5 missable achievements in the game, which can be a bit troublesome when you've just missed the last opportunity to get a single missable collectible at the end of the game, and now you have to complete a whole new playthrough or camp other players' missions online for hours just to join and grab the collectible (been there, done that). This guide covers only the missables. Also I had to deal with a lot of unnecessary conflicting information and a hell lot of spoilers, trying not to miss anything on my first playthrough, so I try to keep it as concise and as censored as possible so you can enjoy the game freely. Here are the 5 missable achievements:
Archivist
Find all Collectible Notes.
Audiophile
Find all Collectible Recordings.
Boot Licker
Reach City Alignment 7 for any faction.
Fit as a Fiddle
Max out your Health.
Ironheart
Max out your Stamina.
This is my first guide and if you liked this guide, you can buy me a coffee[buymeacoffee.com] to support future guides :) If you have any corrections or thoughts feel free to share them in the comments and I'll try to keep the guide updated!
"Ironheart" And "Fit As A Fiddle"
The Ironheart and Fit as a Fiddle achievements aren’t truly missable, but they’re often labeled as such because you can’t complete both in a single playthrough. To max out your health and stamina, you’ll need Inhibitors- 78 for each, to be exact. The main game contains only 126, but New Game+ adds 30 more, bringing the total to 156, which allows you to max out both stats eventually. Since they can be collected even after finishing the game, there’s no need to worry about missing them or keeping track of them (After Main Quest #16: "Broadcast", you’ll be able to see the locations of any missing Inhibitors. ).
Fit as a Fiddle
Max out your Health.
Ironheart
Max out your Stamina.
Some guides recommend saving those 78 Inhibitors, maxing out one stat, then reloading a save file to max out the other and unlock both achievements. Alternatively, you can use the save files provided in this guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2777876746
Also if you seem to miss only the last couple Inhibitors on your first playthrough and can't find them anywhere, keep in mind there are three inhibitors outside of the map area on the way to the Observatory and one is received from the Side Quest: "The First Biomarker"[www.powerpyx.com] .
"Boot Licker"
The "Boot Licker" achievement is missable because it requires consistent choices throughout the game. As you progress, you’ll be prompted to assign territories to a faction, there are a total of 7 territories available and each dedicated territory grants 1 level of City Alignment for this faction (as you've probably guessed from the description of the achievement already). To reach City Alignment 7 for any faction, you must consistently assign all 7 territories to the same faction.
A territory must be assigned during Main Quest #8:"Water Tower" and Main Quest #11:"A Place To Call Home" . After these two quests you can assign the remaining 5 territories at any point in the story.
Boot Licker
Reach City Alignment 7 for any faction.
"Archivist" And "Audiophile"
The "Archivist" and "Audiophile" achievements largely depend on story progression, as their collectibles must be obtained before or during specific main quests, or during side quests that may become unavailable after certain story points. Fortunately, only base game collectibles are required for these achievements, so DLC or extension collectibles are not necessary.
Archivist
Find all Collectible Notes.
Audiophile
Find all Collectible Recordings.
Some missable collectibles in this list may have been patched, meaning they can be collected even if they were inaccessible before- I'll still leave them in the list until I'm 100% sure they aren't semi-missable (better safe than sorry). If any collectible is glitched for you or you missed something, you can always try to join someone else's game and try to get it there...
I highly recommend checking the Glitched? Section of the guide too, since some collectibles may be locked behind glitchy side quests for you.
Credit to PowerPyx for providing probably the most detailed missables roadmap[www.powerpyx.com] out there.
During Prologue: "Pilgrim's Path"There's a single missable collectible in the Prologue [www.powerpyx.com] of the game and is easily missable. Since the Prologue can't be replayed even in New Game+, missing this collectible can prevent you from achieving the "Archivist" trophy.
Memento #1: Newspaper Article – October 11th, 2020[www.powerpyx.com]
However, some players have reported that this memento can be found later in the game, credit to WhiteEagle for the video:
Before Main Quest #9: "Revolution" / "Into The Dark"After finishing Main Quest #4: "The Only Way Out"[www.powerpyx.com] right outside the door when you first get interrogated by Aitor there will be a Carriers NPC at Quarry's End, you have to talk to the NPC in order to later trigger the Carriers[www.powerpyx.com] questline that contains a tape and a memento.
First Carrier[www.powerpyx.com]
If you miss it, there's a second way to trigger the Carriers[www.powerpyx.com] questline- if you haven't captured Metro: Newalls Crossing yet, you simply have to complete the Side Quest "Rats in the Dark" (or it could be "Rats in the House" I'm not sure) which appears in the Fish Eye Canteen.
Also the Side Quest: "The Ball is in Your Court"[www.powerpyx.com] becomes inaccessible after Main Quest #9, make sure to complete it, as three missable collectibles are in military containers you have to search during the quest:
GRE report – Quartermaster Pike #1[www.powerpyx.com]
GRE report – Quartermaster Pike #2[www.powerpyx.com]
GRE report – Quartermaster Pike #3[www.powerpyx.com]
During Main Quest #16: "Broadcast"You get this memento from a zombie you kill in the basement. If you miss it you should be able to get it by starting the Side Quest: "Last Will"[www.powerpyx.com] .
Chris's Dog Tag[www.powerpyx.com]
During Main Quest #21: "Now Or Never"When you get to Waltz's chambers you can find three collectible tapes there:
Waltz’s Chamber Recording #1[www.powerpyx.com]
Waltz’s Chamber Recording #2[www.powerpyx.com]
Waltz’s Chamber Recording #3[www.powerpyx.com]
Before Main Quest #22: "X13"A location with a tape becomes inaccessible, because of story progression:
Journal of a Nightrunner #6[www.powerpyx.com]
Glitched?
Liam’s Drawing #1Playing Card – Joker – Steve’s Business CardSometimes side quests with collectibles glitch out or in my case don't spawn at all, so I'll try to list some of them down here, hopefully you'll have more luck with them :)
Side QuestSpawns AfterCollectible"To Kill or Not To Kill" [www.powerpyx.com] Main Quest #11: A Place To Call HomeAvery's Map [www.powerpyx.com] "The Deserter"[www.powerpyx.com] Main Quest #16: Broadcast and
Bloody Ties DLC
Only one achievement is missable in the Bloody Ties DLC and it's connected to the DLC collectibles:
Connoisseur
Find all Carnage Hall collectibles.
Here's a list of all sidequests, that contain collectibles, some of them missable:
Near the beginning of Story Quest: "Fame or Infamy"You'll have to speak to a certain bald eunuch ([spoiler[Severus[/spoiler]) and you'll wake up in your new saferoom, at this point you'll have the Side Quest: "Backstory"[dyinglight.fandom.com] available to take from Rune - there are four collectibles required to complete the side quest, so make sure to complete it.
Meet Astrid - Magazine Cover
Arena Combat Rules
Carnage Hall Poster
Astrid Cancelled - Newspaper ArticleHere's a video guide for these collectibles if you have trouble, credit to Respawned Gentleman:
Near the Start of Main Quest: "Road to Perdition"You'll get an optional objective to meet Ogar in the metro, you need to talk to him in order to get Side Quest: "The Only Hope"[dyinglight.fandom.com] from him later.
The Fights #2 - Ogar vs. Stamma (at the end of the side quest in Stamma's basement )
Shortly after you'll hear some music playing from your room- your cue to meet with Astrid , there you'll get the Side Quest: "A Gilded Cage" with three collectibles that can only be gotten during the side quest
Principles of Humanity - Jack Matt's letter to Astrid #2 (right after starting the quest)
Scumbuckets On Parade! - Skullface's debt list (when entering the room you lock pick )
Skullface's Rest Day (after unlocking the safe )
At the end of Main Quest: "Road to PerditionThe bald eunuch (Severus ) will tell you about stolen portraits, make sure to accept this quest, which is Side Quest: "Portrait of a Hangover", you'll get all remaining missable collectibles as part of this side quest, credit to Jäger for this simple guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=2905335039
Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3371243841
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