Easy CHIMPS guide

Easy CHIMPS guide

Introduction


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Hi, im Flea, nice to meet you. This guide is will teach you how to beat CHIMPS mode in most of the maps, I say "most of the maps", because some maps that have multiple lanes you will need other estrategies. But this will work in 95% of the single lane maps, so for this guide, I will be playing on

Another Brick

If you don't want to see the complete guide or you don't need to see the placement, Jump to "Order of towers summary" chapter.

Early Game (round 6-50)


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To start, we will pick Sauda as heroThe early game is pretty easy with Sauda in most of the maps, so put her in a spot that she can reach the max possible of the track.

Corners are the best for her.

Now put a Dart Monkey in a spot that later on with more range, can reach the max of the track possible, but not too close to Sauda because later you don't want Sauda to get buffs from the Alchemist.

In begginers or intermed games you can upgrade the Dart Monkey in any order, but harder maps you go with 0-2-0 first

Just rush you Dart Monkey to 0-2-4, you can upgrade it around round 21.

On round 23, put a Alchemist close to the Dart Monkey and with Sauda not in range, and you need a spot for a later Tack Shooter that the Alchemist can buff it.

Put the Alchemist on Strong and go for 4-0-0 first, and then 4-2-0.

Now build a 3-0-0 Monkey Village.

And a 4-0-2 Tack Shooter. Ignore that I forgot to put this Monkey Village and Tack Shooter before round 40 and I had to use Sauda's ability to not die.

Now you can relax and go get some water until around rounds 52-53... if you are playing in easies maps, in this map probably you have to use Sauda's abilities, mainly agains MOABs on round 50.

Mid Game (50-90)


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On round 52 or 53, upgrade your Dart Monkey to 0-2-5 and the Monkey Village to 4-2-0. And again, on easies maps you can relax until round 81, but here you will need to use Sauda's abilities on round 78 when the group of cerams pass the first bend and the ZOMG remains on round 80.

You now can afford a 5-0-2 Tack Shooter on round 81.

Buy a Glue Gunner in range of the village and upgrade all the way to 0-2-5.

Late Game (90-100)


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And now for the last, upgrade the Monkey Village to 5-2-0 as soon as possible.

Here we are, round 100 with 17k to spare.

You can buy other towes like 0-4-0 Bomb Shooters to kill the BAD faster and be more safer, but this is enough to win the game.

Thank You

That's it, thank you for using my guide and I hope i helped. Sorry if there was some english errors, it is not my first language .-.

Bye Bye.

give a like plis

Order Of Towers Summary

Sauda

0-2-4 Dart Monkey

4-0-0 Alchemist

4-2-0 Alchemist

3-0-0 Monkey Village

4-0-2 Tack Shooter

0-2-5 Dart Monkey

4-2-0 Monkey Village

5-0-2 Tack Shooter

0-2-5 Glue Gunner

5-2-0 Monkey Village

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=3241860974					

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