Basic Beginner's Guide

Basic Beginner's Guide

Basic Classes

Warrior

Weapon - Sword

Armour - Plate

Damage - Slashing

Weak To - Arcane, Crushing

Upgrades To:

Knight

Barbarian

Defender

Dragoon

Ranger

Weapon - Bow

Armour - Chain

Damage - Projectile

Weak To - Piercing, Projectile

Upgrades To:

Archer

Drifter

Strider

Witch Hunter

Cleric

Weapon - Mace

Armour - Plate

Damage - Crushing

Weak To - Arcane, Crushing

Upgrades To:

Inquisitor

Guardian

Priest

Acolyte

Mage

Weapon - Magic

Armour - Rune Cloak

Damage - Arcane

Weak To - Slashing, Cleaving

Upgrades To:

Arcanist

Battlemage

Conjurer

Magician

Rogue

Weapon - Dagger

Armour - Leather

Damage - Piercing

Weak To - Projectile, Slashing

Upgrades To:

Stalker

Thief

Duelist

Raider

Adept

Weapon - Spear

Armour - Chain

Damage - Piercing

Weak To - Piercing, Projectile

Upgrades To:

Gale

Blaze

Surge

Reverie

* "Weak To" does not take into account a character's stats DEF (physical defence) or FOR (magical defence)

Weapons, Armour And Damage Types


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Weapons

All weapons in the game have 4 stats. See the image below as a reference.

Power - Determines how much damage a weapon will do. Is combined with a character's stats.

Weight - Effects a characters True Speed. If your True Speed is at least 5 more than your enemies, you will attack twice. Also effects dodge chance in combination with a character's stats.

Accuracy - Determines a character's chance to hit an enemy in combination with a character's stats.

Crit - Determines a character's chance to land a critical strike in combination with a character's stats.

Armour

In this game there are four types of armour:

Plate

Chain

Leather

Rune Cloak

Each type of armour provide a certain resistances against damage types, however it is also vulnerable to others.

Damage Types

See the damage types below.

Bear in mind that your own stats and your enemies stats will be the numbers that effect the percentages. For example, if you attack with 10 STR and Cleaving (ignoring weapon stats) and your enemy had 0 DEF and was wearing a Rune Cloak, you would do 13 damage, instead of 10.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2520902071					

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