A Guide to Ender Lilies: Quietus of the Knights

A Guide to Ender Lilies: Quietus of the Knights

Foreword. **Warning, Guide Contains Spoilers.**

Hello, I'm Fokkusu and I've never made a guide before...

I started playing Ender Lilies: Quietus of the Nights at the recommendation of the OST artist, Mili.

I quickly fell in love with the combat and art style as well, and so I've been really into the game, even despite it's status as an early access title.

When it started, this guide was just about some of the unintended content you could access in the games update 0.6.2 but I quickly realized I wasn't satisfied with that, and wanted to expand the guide to encompass almost everything I could.

With that in mind, I hope you can enjoy the guide and if it helps you in any way, feel free to let me know!

Introduction To Ender Lilies

I wanted to start with some basic information that encompassed the whole game before delving into more detail for each section. If at any time you want to skip ahead to what you're searching for, I'll try to make the contents page as easily accessible as possible. With that said:

1- The gauge on the top left of your screen is effectively your 'Level'. Currently, it maxes out at 100.

It's fueled by killing enemies, who drop experience upon death. On your 'Records' page, your experience is labeled as 'Blight'. This blight is different form the Stagnant and Furious blight you can collect.

2- Each level gives Lily some attack. The amount depends on the level.

For even levels (2,4,6,8) the attack is 2.

For odd levels (3,5,7,9) the additional attack is 1.

Lily starts with 50 attack.

With this theory, your maximum attack at level 100 is 199 attack, however the actual number is 200. One of the odd levels must therefore provide 2 attack.

3- There is a world difficulty, each time an area boss is defeated, the world difficulty increases.

The world difficulty scales up the enemies attack and health, including bosses.

4- Lily's model also changes with each purification of an area boss, representing the increased toll on her body due to the blight she's absorbing.

5- After all static blight methods have been exhausted, the only remaining way to obtain blight is through breakable containers. The %chance for each barrel to drop a blight is as follows:

20-25% for a Stagnant Blight

10-15% for a Furious Blight.

This data was collected over the breaking of 500 barrels, so the exact number is impossible to pinpoint.

Containers can also drop smaller versions of the Red and White Flowers, healing Lily and restoring her Spirit uses.

6- The required blight to level spirits that are available so far (Excluding the Umbral Knight, who uses Ancient Souls) is 0/10/30/90/270/800.

The max level is 6.

7- There are 6 types of collectibles in the game currently, all of them can be viewed in your menu. These are as follows:

Items - Passively increases your stats without needing to be equipped. Stack with themselves and each other infinitely, so you can collect and forget about them.

Relics - Similar to items, they increase your stats, however these need to be equipped at a respite. They also have a resource used to equip them, "Relic Slots".

These are increased by finding Chains of Sorcery.

Every Relic has a Relic Slot cost, the more powerful, the more slots the Relic will take up.

Findings - Pieces of Lore that you can find scattered throughout the world.

Spirits - After defeating an Area Boss or a Miniboss, you'll be able to collect their spirit. These come in two types.

"Main Skills" are like basic attacks, they have no cooldown and generally have infinite uses (there is an exception).

"Sub Skills" are like spells, they have a cooldown and can only be used a certain amount of times before being unusable. All uses recharge at a respite.

Blight/Ancient Souls - Not the experience type of Blight, this is in reference to the Stagnant and Furious blight you can find on purified enemies. These are used to upgrade your Spirits.

Ancient Souls are currently not available in the Early Access version, or I have yet to find 1.

Actions - Only found on Area Bosses, Actions are passive collectibles that allow Lily to access new areas. These don't need to be equipped and can always be used, no matter what spirit you have equipped.

8- On the map, blue rooms are 'Incomplete' meaning you're missing a collectible from that room, and orange rooms are 'Completed' meaning you have everything available from that room. Unexplored routes do not prevent a room from being completed.

9- Enemies have two bars, the top one for health and the bottom one for poise. When the top bar is empty, the creature dies. When the bottom bar is empty, the creature is staggered. If you stagger a flying creature, it will take damage based on the distance fallen.

10- Non aquatic creatures die when they come in contact with water

11- Using the Umbral Knight, the standard attack combo multiplies Lily's current attack by 0.9 for the first attack, 1.0 for the second attack and 1.1 for the third attack, resulting in the total damage for a full combo being 300% of attack.

12- Using the Umbral Knight, attacking in the air reduces the damage of the attack by 30% (or x0.7)

13- Finally, here's some required experience numbers up to level 50.

Level 1: 140

Level 2: 148

Level 3: 157

Level 4: 166

Level 5: 176

Level 6: 187

Level 7: 198

Level 8: 210

Level 9: 222

Level 10: 235

Level 11: 249

Level 12: 264

Level 13: 280

Level 14: 296

Level 15: 314

Level 16: 333

Level 17: 353

Level 18: 374

Level 19: 396

Level 20: 419

Level 21: 444

Level 22: 471

Level 23: 499

Level 24: 528

Level 25: 560

Level 26: 593

Level 27: 628

Level 28: 666

Level 29: 705

Level 30: 747

Level 31: 792

Level 32: 839

Level 33: 888

Level 34: 941

Level 35: 997

Level 36: 1,057

Level 37: 1,119

Level 38: 1,186

Level 39: 1,256

Level 40: 1,331

Level 41: 1,410

Level 42: 1,494

Level 43: 1,583

Level 44: 1,677

Level 45: 1,777

Level 46: 1,883

Level 47: 1,995

Level 48: 2,113

Level 49: 2,239

Level 50: 2,372

Walkthrough: World Map


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Here, I'm going to go through every room and let you know whats in there. Later on I'll go into more specific categories, but they will reference back to here regardless.

This is the map that contains every area currently accessible legitimately without external tools, intended or otherwise.

Walkthrough: Area A


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A1-As you first gain control of the main character, Lily, you find yourself in a small room with what seems to be only 1 exit to the right.

To complete this room, simply walk to the left and reveal the hidden room. Continue through until you see the two statues and the Finding before the locked door. Pick up the Finding, titled 'Statue Inscription' and leave to the right.

A2-This room is empty of Collectibles. There's a currently not accessible route through the ceiling.

A3-Two collectibles:

Finding titled "Eleine's Letter"

Item; Amulet Fragment

A4-Two Findings:

"On the Blighted I"

"On the Blighted II"

A5-Two collectibles.

At the bottom of the pit with the lever, running to the right reveals a unique enemy, the Blighted Nun. Behind her on the ground is another Amulet Fragment.

Right before the door to the next area, there's another Finding, titled "The Parish Way I"

A6-One Relic. On the far left of the room. Requires the Action 'Guardians Leap' (Double Jump). It's obtained from Guardian Siegrid in A7

There is also a route we cannot currently explore, likely leads back to A2

A7-The boss room for Guardian Siegrid.

For information on her, see the Beastiary.

After defeating her, you obtain her spirit and the Action 'Guardians Leap.'

A8-One Finding. 'Groa's Letter' Near the far right of the room, after the cut-scene.

A9-Empty of Collectibles.

A10Last room of Area A. Has two collectibles.

First, a miniboss. 'Cliffside Hamlet Youth'

Defeating him allows you to obtain his spirit.

Secondly, an item, Chain of Sorcery.

Requires the action 'Giant's Hammer' which is obtained from Elder Warrior Garrod in room B16

Walkthrough: Area B Part 1 (Rooms B1 - B11)


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B1-Two collectibles

First, under the first segment of water as you walk in there's an Amulet Fragment.

This requires the action 'Witches Bubble' (ability to traverse vertically in water). Which is obtained from Dark Witch Eleine in the room C14.

Then, a finding titles "The Parish Way II" on the top path in the right side of the room, right after the wooden bridge.

B2-This room is empty of collectibles.

B3-This room has three collectibles.

This is the first room in the walk through where something is 'Unobtainable'

First, above you as you walk in there's 30x Stagnant Blight. This is a little tricky to reach, and it might be worth coming back later.

https://www.youtube.com/watch?v=l3_-kJLZxJU

Next, in the basement of the house, on the left hand side there are some breakable containers. Inside there's another Amulet Fragment.

Finally, this Blight is unobtainable legitimately, and currently this room is not completable

B4-4 Collectibles.

Head left and you'll find a house. Move through it, and between that house and the next one, you'll find 10x Stagnant Blight.

In the basement of the second house there is both an Amulet Fragment and 10x Furious blight. To obtain these you'll need Giant's Hammer (Ground Slam) (B16)

As you're heading to the right you'll come across a broken bridge. Below the left side of the bridge there is a Relic Chest.

Inside you'll find the Broken Music Box.

B5-4 Collectibles.

This room is split into two halves by a gate. All of it is accessible from B4, since it is the side with the lever, while only one half is accessible if you first enter from B3.

From right to left, you'll find a Chain of Sorcery in the crates on the right side of this drop down.

You can easily get to this chest up here with a simple jump technique. Jump. Then jump at the apex of the jump and dodge right after, when you get close to the ledge use attack to cancel the dive animation. If done correctly, Lily will grab onto the ledge and pull herself up.

https://youtu.be/48E0m_9W_fI

Inside the chest is a unique item, as there's currently only one obtainable in the game at the moment. It gives a massive +20 to Lily's maximum HP.

After using the lever to open the gate, swimming below the water reveals another relic chest.

Continuing to the left, you'll find 10x Stagnant Blight by the waters edge.

B6-Only one collectible, a finding titled "True Believer's Note" near the respite.

B7-There's three collectibles in this room.

The unobtainable relic chest.

EDIT: Thanks to new techniques, this item is now obtainable!

https://youtu.be/My0q20-0Tr0

On the left side of the room there's a house. On the roof, there's an amulet fragment.

On the bottom floor, there's access to an underground passage. Within which, you can find 10x Stagnant Blight.

B8-A room dedicated to the miniboss 'Western Merchant'.

Defeating him gives you his spirit.

B9-5 Collectibles in this room.

On the top floor of the 2nd house, with the lever, you can jump onto the roof of the first house. On this roof, there's an Amulet Fragment.

After leaving to the right of the second house, there's 20x Stagnant Blight under the Giant's Hammerable part (obtainable in B16).

This ground slam is difficult to pull off, so I've included a video to help.

https://youtu.be/wX43QLC3snM

The Giant's Hammerable part in the middle of the map leads to a small part of the room B10, with a lever to open the water access from B5

On the right side of the map, the house you need to activate the second lever in, there's a secret room underneath the right side of the top floor. Inside you can find 10x Furious Blight.

There's more unobtainable blight up here.

EDIT: Thanks to new techniques, this blight it now obtainable!

https://youtu.be/GVb74Vzl-gI

Finally, there's another Giant's Hammer spot here, within which you'll find 10x Furious Blight.

B10-There's one collectible in this room. It requires you to already have opened the gate by entering through B9, then going back to B5. It also requires you to have Witch's Bubble (C14)

Swimming through, you'll be able to find a lonely 10x Stagnant Blight.

B11-In this room, there are three collectibles. One is unobtainable.

First, this unobtainable Blight.

And this obtainable Blight.

Then, there's a Chain of Sorcery up on this platform.

Last, while at first the top exit may seem unreachable, there's a method of getting to B14

Required Spirits:

Umbral Knight (Default)

Headless Defender (B12)

Gerrod, The Elder Warrior (B16)

The strategy is as follows.

https://youtu.be/uczJY7Z8-sE

Walkthrough: Area B Part 2 (Rooms B12 - B19)


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B12-There's three collectibles in this room.

Under the water as you swim in from the left, there is 10x Stagnant Blight. This required Witch's Bubble (C14)

In the house to the right of that, in the basement, theres a secret wall to the left. Moving through it, you'll find an Amulet Fragment.

Finally, there's a miniboss in the top right of the room, the 'Headless Defender'

Killing him will let you obtain his spirit.

B13-This room is empty of collectibles, and represents the end of early access content for this route.

B14-There's 3 collectibles in this room, one of which is unobtainable.

First, as you walk in, the Giant's Hammer spot (B16) is unusable. There's no method to get enough height.

Second, on the right side of a room there's a similar Giant's Hammer spot. (B16)

The difference, however, is this one can be broken through the following method.

https://youtu.be/9LyLl8pPBIA

Finally, there is a miniboss at the top of the room. 'Cliffside Hamlet Elder'

Defeating him grants access to his spirit.

B15-This room has 2 collectibles, both findings. The first one, 'Hamlet Request I', is in the bottom left of the room.

The second is just before the respite in the top right. 'Adherent's Letter'

B16-The room dedicated to the Area Boss 'Gerrod, The Elder Warrior'

More information on his attacks can be found in the Bestiary.

Defeating him gives you his Spirit, and the action 'Giant's Hammer'.

B17-In this room, there's a gate you can't open and one collectible. Requires Witch's Bubble (C14) to enter.

The one collectible is 10x Furious Blight.

B18-This room has three collectibles.

As you enter, there's a finding on the wall. 'Hamlet Scrawl.'

Then, past the entrance to B19 there's another finding on the ground. 'Hamlet Request II'

Finally, on the far side of the room there's 10x Furious Blight.

B19-In this room, there's only one collectible. It requires Giant's Hammer, and inside there is an item called Priestess' Wish.

Walkthrough: Area C Part 1 (Rooms C1 - C11)


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C1-There are no collectibles in this area.

C2-Only one collectible in here.

As you walk in, it's directly beneath you. You'll have to go around to reach it.

10x Stagnant Blight.

C3-This room has three collectibles.

On the far side of the room, there's a pot you can destroy to reveal an Amulet Fragment.

Climbing up from there, there's a spot you'll need Giant's Hammer (B16) to access. Within you'll find 10x Stagnant Blight.

Then, in the top left of the room, there's a relic on the floor, the 'Rusted Blue Ornament'

C4-In this room there's two collectibles. Both require you to have Witch's Bubble (C14).

First, on the left hand side of the room after jumping over some pillars and going under water there's an Amulet Fragment.

Then, on the right hand side of the room under an island, there's a Chain of Sorcery.

C5-Respite room with 1 Finding, 'Coven Handbook'

C6-In this room, there's three collectibles. One is unobtainable.

First, you'll need to walk the entire way right over the top of the room. After you drop down and to the alcove in the bottom right, you'll find 10x Stagnant Blight.

Above this is a path that you can go down using this jump technique

https://youtu.be/iXlMWx6bmxo

However the blight that is over there in the top right of the map is still unreachable.

As of Patch 7.0, this is no longer possible.

Finally, there's an Amulet Fragment in one of the barrels on the platforms in the middle of the room.

C7-This room has three collectibles.

At the top of the room, there is a miniboss, 'Fungal Sorcerer'

Killing him gives you his spirit.

To the right of him is a Finding. 'Lover's Letter'

Dropping down from there, there's a spot that requires 'Giant's Hammer'. Inside is 10x Stagnant Blight.

C8-This room has three collectibles.

First, as you drop down, jump to the left. There's 10x Furious Blight on a shelf.

There's a chest on a platform in the middle of the room, it can be reached by double jumping off the pillar at the top of the stairs.

Inside it is Manisa's Ring

Last, there's another chest in the top right of the room. It requires a jump technique to access.

https://youtu.be/xXC-co-eR7s

This chest contains the 'Cracked Familiar Stone' relic.

C9-This room only has one Finding as a collectible.

The 'Sorcerer's Notes'

C10-This room has two collectibles.

There's an Amulet Fragment in the pots in this location toward the bottom of the room.

In an alcove on the far right of the room, you'll find 10x Stagnant Blight.

C11-This room only has one collectible.

10x Stagnant blight in one of the rooms to the right side of the waterfall.

Walkthrough: Area C Part 2 (Rooms C12 - C16)


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C12-This big room has 6 collectibles. One of which is inaccessible.

Entering from the top and going left you'll find an elevator going down. In the left wall there's a secret compartment that has an Amulet Fragment within it.

Below that ledge, however, is another ledge. This one has barrels on it, one of them holds a Chain of Sorcery.

Further down and to the right, there's a room with four shelves with containers on them. Destroying the ones on the top right reveals a Chain of Sorcery

Below that, near the bottom of the room, you'll find a miniboss named 'The Floral Sorceress'

Defeating her will give you her spirit.

Using the Witch's Bubble (C14) will allow you to access the rest of this room.

There's is something inaccessible in the top right of the room. As you jump out of the waterfall you can see the ledge it would be on.

Jumping to the left, however, reveals an alcove with a relic chest.

Inside, you'll find the 'Ruined Witch's Book'

Finally, at the bottom of the room under the water, there's 10x Stagnant Blight.

C13-Respite room. One finding.

'The Parish Way III'

C14-Dedicated Boss Room for the Area Boss, 'Dark Witch Eleine'

For more information on her, I'll put it in the Bestiary.

Defeating her gives you her spirit, and the 'Witch's Bubble' action.

C15-This room has three collectibles.

This room requires the action 'Witch's Bubble' (C14) to access any of the collectibles.

In the bottom right of the room, there's 10x Furious Blight, reachable after swimming through a series of tunnels.

Moving around to the top left, there's a door that can be opened by a nearby mechanism. Inside is a dead priestess holding the item 'Priestess' Wish'

Then, in the top middle of the room, right on the other side of the door you can see when you enter the room, there's a Finding on the painting called 'Tarnished Picture'

C16-There's only one collectible in this room.

In this wall here, there's a secret compartment where you can collect 10x Furious Blight.

There's also a preview of the next boss.

As well as an area in the top that's unreachable.

This concludes the walkthrough for currently available content.

Spirits/Actions And Locations


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Guardian Siegrid + Guardian's LeapLocated in A7

Gerrod, the Elder Warrior + Giant's HammerLocated in B16

Dark Witch Eleine + Witch's BubbleLocated in C14

Cliffside Hamlet ElderLocated in B14

Cliffside Hamlet YouthLocated in A10

Western MerchantLocated in B8

Headless DefenderLocated in B12

Fungal SorcererLocated in C7

Floral SorceressLocated in C12

Items And Locations

Amulet Fragment
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A Guide to Ender Lilies: Quietus of the Knights image 404Priestess' Wish
A Guide to Ender Lilies: Quietus of the Knights image 406Amulet Gem
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Located in:

A3

A5

B1

B3

B4

B5

B7

B9

B12

C3

C4

C6

C10

C12

Located in:

A10

B5

B11

C4

C12

Located in:

B19

C15

Located in:

B5

Relics And Locations

Soiled Prayer Beads
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A Guide to Ender Lilies: Quietus of the Knights image 439Manisa's Ring
A Guide to Ender Lilies: Quietus of the Knights image 441Cracked Familiar Stone
A Guide to Ender Lilies: Quietus of the Knights image 443Ruined Witch's Book
A Guide to Ender Lilies: Quietus of the Knights image 445Giant's Ring
A Guide to Ender Lilies: Quietus of the Knights image 447Broken Music Box
A Guide to Ender Lilies: Quietus of the Knights image 449Bloodstained Ribbon

Located in A6

Located in C3

Located in C8

Located in C8

Located in C12

Located in B5

Located in B4

Located in B7https://youtu.be/My0q20-0Tr0

Bestiary: Normal


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The names are ones I came up with, as the real names of the monsters is scarce mentioned.

Blighted WorshipperMovement: None

Attacks: None

Summary: Only method of damaging you is it's collision hit box. It has a simple prayer animation, otherwise it's entirely motionless.

SlugMovement: Slow wriggling, Jump attack

Attacks:

1- Jump Attack (Using it's collision hitbox)

Summary: Will simply try to throw itself at you. Dodge through it or stagger it before it has the chance.

Blighted SoldierMovement: Walking, Running attack.

Attacks:

1- Slashes six times in front of him (The hit box also hits a small area behind the Blighted Soldier.)

2- Running downward Slash.

Summary: It's hard to dash through the 6x slash attack without being scratched, but it's possible.

Blighted KnightMovement: None

Attacks:

1- Thrust

2- Slash

Summary: Defended from the front, attacks have little difference besides timing. Dash through and hit them from behind.

Blighted NunMovement: Shuffling, Running Attack.

Attacks:

1- Downward moving slash (Only attack in the game with no red tell light.)

2- Summons a damaging tornado on Lily's position.

Summary: Only one currently in the game, near the very start.

Blighted ArcherMovement: None

Attacks:

1- Slashes three times with it's bow (Only if you're close)

2- Shoots a flaming arrow at Lily (Easily dodged through or even ducked under)

Summary: Not threatening on their own, but when their attacks are in combination with other melee or ranged monsters, it becomes a threat.

WolfMovement: Fast, Running attack, Dashing attack

Attacks:

1- Running attack. (Will run at Lily and dash-bite when it gets close to her)

2- 3x Dash Bite. (Will jump back, then bite forward three times.)

Summary: Very fast, and if you're unprepared they can easily get a free hit in.

RavagerMovement: Slow walk, Dash attack, Jumping attack

Attacks:

1- Will jump high toward Lily and slash downward.

2- Will slash forward with its claws twice.

Summary: Big and has a lot of health. Surprisingly quick for its size. Hurts if you get hit. Try to stagger it.

RegurgitatorMovement: Slow walk

Attacks:

1- Jumps straight up into the air, and slams back down on the same position. Causes a shockwave on both sides on it. (Easily jumped over.)

2- Will regurgitate hot liquid in Lily's direction. Stays on the floor for a few seconds, creating a damaging zone.

Summary: Just need to take advantage of the gap between his clearly telegraphed attacks and take him down.

CrowMovement: Flight

Attacks:

1- Shoots a bolt of red homing energy.

Summary: Easily dodged and taken care of on its own. Easily staggered. Be wary of them when they're complimenting other mobs though.

MimicMovement: Drags itself along, Dash attack.

Attacks:

1- Stationary bite attack

2- Dashing bite attack (Longer range and moves the mimic)

Summary: Learn what they look like dormant and be prepared to dump damage on them at the start of the fight, then either kite them or dash through them.

Purple MageMovement: Flight

Attacks:

1- Shoots four purple balls that fall to the ground and have different spread depending on Lily's distance from them.

Summary: Slap them outta the sky with a high-stagger skill or slowly whittle them down between attacks.

Fungal MageMovement: None

Attacks:

1- Shoots a homing bolt with reasonable speed.

2- Summons a cloud of poisonous gas.

Summary: The gas hurts, don't stand in it.

Floral MageMovement: None

Attacks:

1- Shoots three bolts of dark red energy in Lily's direction.

2- Summons a damaging tornado centered on itself.

Summary: The tornado has a sound cue, it gives you enough time to get out of the way and get right back to hitting them in the face.

Thorn MageMovement: None

Attacks:

1- Summons a wall of thorns on Lily's position.

Summary: Similar to the Floral Witch but there's a visual cue of where the thorn wall will be.

BurrowerMovement: Burrows, becoming untargetable. Appears at a new location.

Attacks:

1- Slow moving red ball of energy that lasts a few seconds and homes in on Lily.

2- Three bolts of fast moving energy on either side of the Burrower.

Summary: The fast moving bolts give a decent amount of time to prepare, and the slow moving ball is a non threat.

KappaMovement: Swimming, Dash attack

Attacks:

-1 Dashes at Lily.

Summary: Collision box based, however there's no dodge underwater so it is somewhat threatening.

Root CannonMovement: None

Attacks:

1- Shoots an arcing ball of orange.

Summary: Only slightly troublesome because of the lack of water mobility, but they usually can't hit you if you're right beside them.

DetonatorMovement: Walking / Running

Attacks:

1- Explodes

2- Jumps at you. Then Explodes

Summary: They kill themselves with just a little damage, just don't be nearby when they do it because it HURTS

Bestiary: Miniboss


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Cliffside Hamlet YouthMovement: Crawling, Jump Attack

Attacks:

1- Jumps at you. That's about it. Glorified Slug.

Summary: Just hit him. Dodge when he jumps.

Headless DefenderMovement: Walks slowly.

Attacks:

1- Thrust

2- Downward slash

3- Upward slash

Summary: Very telegraphed attacks, dodge behind him and slap him in the back

Western MerchantMovement: Flight

Attacks:

1- Shoots a ball of energy at Lily. Homes slightly.

2- Slashes with his talons if Lily is really close.

Summary: If you manage to stagger him the fight is over, otherwise his attacks aren't hard to dodge. Try to bring a spirit that does a lot of poise damage.

Cliffside Hamlet ElderMovement: Slow walking, slash attack, jumping attack

Attacks:

1- Slashes forward twice

2- Jumps toward Lily and slashes downward

3- Jumps straight into the air and slams down on the same position, causing a shockwave.

Summary: Basically combines the attacks of the Ravager and one of the Regurgitator attacks. If you can deal with them, I believe you can deal with the Cliffside Hamlet Elder. The difficult part is if you die and have to jump up here again.

Floral SorceressMovement: None

Attacks:

1- Shoots three bolts of dark red energy at Lily

2- Summons a damaging tornado centered on herself

3- Summons a damaging tornado centered on Lily

4- Summons a slow moving ball of purple energy that homes in on Lily.

Summary: Attacks 3 and 4 don't happen until the Floral Sorceress reaches about half HP. Until then, she's basically a Floral Mage.

Fungal SorcererMovement: Teleport

Attacks:

1- Summons a ball of poisonous gas to the left or right of him.

2- Shoots a slightly fast moving ball of homing energy toward Lily.

Summary: A Fungal Mage that can teleport.

Bestiary: Area Boss

Guardian Siegrid
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A Guide to Ender Lilies: Quietus of the Knights image 615Dark Witch Eleine
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Movement: Walking, Backward Dash

Phase 1 attacks:

1- Forward jumping attack

2- Swings her flail around for a total of 3 in front and 2 behind.

3- Swings her flail once.

Phase 2 attacks:

1- Forward swing

2- Backhand

3- Forward jumping attack

4- Attacks while running forward.

Movement: Slow walking, Small backward dash.

Phase 1 attacks:

1- Two part mace combo.

2- Jumps into the air and slams down beside Lily, creating a small shock-wave around Gerrod.

Phase 2 attacks:

1- Two part mace combo

2- Jumps into the air and slams down beside Lily, creating a small shock-wave around Gerrod.

3- Slow windup upward swing that hits both in-front and behind of him.

4- Lifts his mace into the air and slams it down, sending out shock-waves that move in a straight line along the ground until they're off-screen.

Phase 3 attacks:

1- Jumps into the air and slams down beside Lily three times in a row, creating a small shock-wave around Gerrod.

2- Slow windup upward swing that hits both in-front and behind of him.

3- Lifts his mace into the air and slams it down, sending out shock-waves that move in a straight line along the ground until they're off-screen.

4- Winds up and dashes toward Lily.

Movement: Flight, Teleportation.

Phase 1 attacks:

1- Eleine teleports and then shoots out six bolts of red energy toward Lily.

2- Eleine flies to a new position, then shoots out a very fast moving homing bolt toward Lily.

Phase 2 attacks:

1- Eleine teleports and then shoots out six bolts of red energy toward Lily.

2- Eleine flies to a new position, then shoots out a very fast moving homing bolt toward Lily twice in a row.

3- Eleine raises her staff and creates a screen high tornado that damages anything passing through it. It lasts several seconds.

Phase 3 attacks:

1- Eleine teleports and then shoots out six bolts of red energy toward Lily.

2- Eleine flies to a new position, then shoots out a very fast moving homing bolt toward Lily twice in a row.

3- Eleine flies to the top of the screen and rains down slow moving balls of energy with telegraphed gaps.

4- Whenever Eleine uses attacks 1 or 2, she'll then teleport next to Lily and stab at her with painful spines.

Bestiary: EXTRA DATA

Some things I couldn't include in the normal bestiary section without it becoming too long. Additionally, I didn't have enough time to test every monster in the game for these statistics so I just stuck with the first few rooms. It shows the health, damage and experience of each monster, as well as the increase with World Difficulty.

Blighted Worshipper:

World Difficulty 1:

2 exp

13 damage (contact)

~40 hp

World Difficulty 2:

4 exp

13 damage (contact)

~60 hp

World Difficulty 3:

8 exp

18 damage (contact)

~90 hp

World Difficulty 4:

16 exp

23 damage (contact)

~110 hp

Slug:

World Difficulty 1:

4 exp

22 damage (contact)

~100 hp

World Difficulty 2:

8 exp

23 damage (contact)

~110 hp

World Difficulty 3:

15 exp

32 damage (contact)

~175 hp

World Difficulty 4:

30 exp

41 damage (contact)

~220 hp

Knight:

World Difficulty 1:

8 exp

29 damage (contact/attack)

~200 hp

World Difficulty 2:

13 exp

30 damage (contact/attack)

~300 hp

World Difficulty 3:

25 exp

41 damage (contact/attack)

~480 hp

World Difficulty 4:

50 exp

53 damage (contact/attack)

~640 hp

Blighted Soldier:

World Difficulty 1:

6 exp

29 damage (contact/running attack)

[11 x 5] + [8 x 1] (63) damage (slashing attack)

~155 hp

World Difficulty 2:

10 exp

30 damage (contact/running attack)

[12 x 5] + [9 x 1] (69) damage (slashing attack)

~165 hp

World Difficulty 3:

20 exp

41 damage (contact/running attack)

[16 x 5] + [12 x 1] (92) damage (slashing attack)

263 hp

World Difficulty 4:

40 exp

53 damage (contact/running attack)

[21 x 5] + [15 x 1] (120) damage (slashing attack)

~360 hp

Blighted Nun:

World Difficulty 1:

8 exp

25 damage (contact/attack)

~550 hp

World Difficulty 2:

15 exp

26 damage (contact/attack)

~750 hp

World Difficulty 3:

30 exp

32 damage (contact/attack)

~900 hp

World Difficulty 4:

60 exp

47 damage (contact/attack)

~1290 hp

Guardian Siegrid:

37 damage (Jump and downswing)

25 damage (Cyclonic swing)

25 damage (Single swing)

~1200 hp

0exp

2nd phase:

25 damage (Forward Slash)

25 damage (Backhand slash)

37 damage (Jump slam)

12 damage (Dash attack contact)

50 damage (Dash attack swing)

~1350 hp

100 exp

Unintended

Since this was the original purpose of the guide before I expanded it to include as much as I could, I thought I'd just put all the videos here in one place.

Credit for technique development goes to:

Nihil,

XileTommy,

BlackCat7788

https://youtu.be/xXC-co-eR7s

https://youtu.be/48E0m_9W_fI

https://youtu.be/wX43QLC3snM

https://youtu.be/9LyLl8pPBIA

https://youtu.be/uczJY7Z8-sE

https://youtu.be/l3_-kJLZxJU

https://youtu.be/iXlMWx6bmxo

https://youtu.be/mFsUoAwX4Lo

https://youtu.be/GVb74Vzl-gI

https://youtu.be/My0q20-0Tr0

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2373987591					

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